This comprehensive, detailed reference to Mathematica provides the reader with both a working knowledge of graphics programming in Mathematica in general and a detailed knowledge of key aspects of Mathematica needed to create the fastest, shortest, and most elegant implementations possible to solve problems and create graphic images for the natural and physical sciences. The Guidebook gives the user a deeper understanding of Mathematica by instructive implementations, explanations, and examples from a range of disciplines at varying levels of complexity.
Rezensionen / Stimmen
From the reviews:
"Through an abundance of examples, this volume teaches the reader how to use Mathematica to visualize functions and data, manipulate graphics, and optimize their appearance. . the graphics GuideBook confronts you with a huge collection of 2D graphics, contour plots, plots of surfaces, free-form 3D surfaces, and animations. Hundreds of detailed examples and programs . illustrate visualization techniques, methods, and algorithms." (Willy Hereman, SIAM Review, Vol. 47 (4), 2005)