No detailed description available for "Building Games with Flutter".
Sprache
Verlagsort
Basel/Berlin/Boston
Großbritannien
Zielgruppe
Editions-Typ
Produkt-Hinweis
Dateigröße
ISBN-13
978-1-80181-366-2 (9781801813662)
Schweitzer Klassifikation
Teale Paul:
Paul Teale was born and raised in Leeds, West Yorkshire before moving to London to pursue a career in software engineering. He has been a software engineer for 25+ years covering backend, web, and mobile, where he has spent the last 12 years as a mobile developer covering Android and more recently Flutter. He has worked on many large projects during his career for companies like Discovery, Sky, Shazam, Visa, NBC, and Channel 5. He is a massive sci-fi fan and loves watching all the latest movies. He is happily married for the last 15 years to Mariel where they live together in West London with their son Alfie and their 2 cats.
Table of Contents - Getting Started with Flutter Games
- Working with the Flame Engine
- Building a Game Design
- Drawing and Animating Graphics
- Moving the Graphics with Input
- Playing Sound Effects and Music
- Designing Your Own Levels
- Scaling the game for web and desktop
- Implementing Advanced Graphics Effects
- Making Intelligent Enemies With AI
- Finishing the Game
- Appendix: Answers