Introduction
Part 1: How and Why
1. The Shift
2. Technological Integration Versus Technological Interference
3. The Pull
4. The Power of Sound: History and Biology
5. The Biological Science - What's Really Going on in Our Brains?
6. Boxed In - Anxiety in the Masses
7. From Digital Natives to i-Kids
8. The Story of Alpha
9. The Narrowing of Minds
Part 2: Process and Development
10. Of Systems and Process
11. Back to Biology: Epigenetics and Vestibular Regulation
12. From i-Kids to i-Brains
13. Learning, Play, and Parenting- Conflicting Needs in a Busy, Busy World
14. Socialization - Child's Play
Part 3: Education, Games, Power, and Politics
15. The Good, the Bad, and the Neutral
16. Of Games and Gaming
17. The Good, the Bad, and the Ugly- Esports and the Business of Gaming
18. Beyond Illusions - Spatial Planning, Arbitrary Learning, and Geolocation Skills
19. Breaking the Trance
20. i-Tech and Healthcare - To Care or i-Care
Part 4: Trust, Governance, and the Attention Ecconomy
21. i-Trust and i-Privacy- Social, Economic, and Political Manipulation
22. Governance Part One - Self-Governance and the Rise of the Attention Economy
23. Governance Part Two - Crossing the Floor and the Perils of Protection
24. The Attention Economy
25. Governance and Safety - Electromagnetic Explorations
Part 5: The Interpersonal
26. Community, Communication, Digital Mediation, and Friendship
27. Sex and Sexuality Part A - Adult Play
28. Sex and Sexuality Part B - Brain Wiring and the Death of Intimacy
29. Sex and Sexuality Part C - From Children to Elders, Communication, and Lifestyle Solutions
30. Benefactors of Change
31. i-Addiction and i-Life- The Beginnings of a New World
32. The Tipping Point
33. Our Future Our Selves
Epilogue: So What to Do?
Notes
Index
About the Author
About New Society Publishers