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Acknowledgments x
Preface xi
Introduction 1
Chapter One A Brief History of Type 3
Sounds to Symbols 3
Gutenberg and Movable Type 6
The Industrial Revolution and the Mechanization of Type 8
Photocomposition 8
Herb Lubalin and Expressive Typography 11
Into the Digital Age 12
Notable Type Designers 14
Exercises: 22
Design Guidelines, Nancy Sharon Collins 22
Typographic Timeline, Ilene Strizver 24
Historical Design, Ilene Strizver 25
Chapter Two From Metal to Mac: Understanding Font Technology 27
What Is a Font? 27
Font Formats 27
Type 1 (PostScript) Fonts 28
TrueType Fonts 29
OpenType Fonts 29
Techtip: OpenType Features 32
Hinting 33
Font Management Utilities 33
Techtip: OpenType Font Identifiers 33
Typetip: Long S 34
Typetip: Font vs. Typeface 34
Exercise: 35
Exploring Your OpenType Fonts, Ilene Strizver 35
Chapter Three What Makes a Typeface Look the Way It Does? 37
Parts of a Character 38
Type Categories 40
Serif 40
Sans Serif 42
Scripts 43
Handwriting 44
Blackletter 45
Titling Fonts 45
Opticals and Size-Sensitive Fonts 46
Typetip: One- and Two-Storey Lowercase As and Gs 47
Decorative and Display 48
Typetip: Character vs. Glyph 49
Exercises:
Think Like a Type Designer, Ilene Strizver 50
Letter Parts Assignment, Catherine Begle 51
Personal Type Specimen Catalog, Ilene Strizver 54
Type Specimen Book and Typeface Analysis, Audrey G. Bennett 55
Typeface Comparison Book, Joey Hannaford 57
Block Type Project, Erich Doubek 62
Chapter Four Selecting the Right Type for the Job 65
Factors to Consider 65
Design Goals 65
Identify Your Audience 67
Type Size 68
Type Color 68
Legibility and Readability 68
Paper and Surface Considerations 70
Printing Method 70
Low-Resolution Environments 70
What Makes a Good Typeface? 71
Consistent Design Characteristics 71
Legibility 71
Spacing 71
Kerning 72
Even Color and Texture 72
Text vs. Display 73
Type Super Families and Systems 74
Script, Calligraphic, and Handwriting Fonts 77
When the Best Font for the Job Isn't a Font 78
Typographic Illustration 85
Mixing It Up 89
Text with Display 90
Serif with Sans 90
Weight Contrast (Light with Heavy) 91
Width Contrast (Wide with Narrow) 92
Script and Decorative Designs 92
Type Super Families and Systems 96
Dos and Don'ts 97
Typetip: Type Specimen Materials 98
Typetip: What's New on the Font Scene 98
Typetip: A Bodoni by Any Other Name? 99
Why Are All the Scary Typefaces Pointy? Christopher Andreola 100
A Garamond Is a Garamond Is a Garamond . . . or Is It? Ilene Strizver 101
Six-Word Memoirs Poster, Elizabeth Resnick 104
Real Signage Critique, Amelia Hugill-Fontanel 107
Chapter Five Formatting Your Type 109
Type Size 109
Line Length 110
Line Spacing (Leading) 110
Techtip: Auto Leading 113
Alignment 114
Typetip: Fine-Tuning Justified Type 116
Indents and Other Paragraph Separators 125
First Line Indent 125
Extreme Indent 125
Hanging Indent (r Outdent) 126
Dingbats 126
Line Space 126
Typetip: Standard Ligatures 126
Techtip: Style Sheets 128
Typetip: Footnotes and Endnotes 129
Techtip: Importing Copy 130
Typographic Lecture Series Brochure, Karen Cheng 131
Visualizing Poetry, Cassie Hester 134
Chapter Six Typographic Hierarchy and Emphasis 137
Typographic Hierarchy 138
Techniques for Emphasis 142
Italics and Obliques 142
Boldface (Weight Contrast) 143
Underscores 143
Case (Caps vs. Lowercase) 145
Type Size 145
Wide vs. Narrow 146
Changing Typestyle 146
Changing Color or Shade 146
Typetip: Avoid Computer-Generated Styling 151
Typographic Hierarchy Study, Elizabeth Resnick 154
Currency Redesign, Jimmy Moss 156
Expressive Typography, Stephanie Nace 158
Chapter Seven Fine-Tuning and Tweaking Your Type 161
Punctuation 161
Quotation Marks 161
Apostrophes 162
Primes 163
Techtip: Unwanted Smart Quotes 163
Hyphens, En Dashes, and Em Dashes 164
Hyphenation 166
Visual Alignment 167
Optical Margin Alignment 167
Techtip: Discretionary Hyphens 168
Techtip: Hung Punctuation and Optical Margin Alignment 168
Horizontal Alignment 168
Vertical Alignment 170
Rags 172
Techtip: Adobe Text Composer 173
Widows and Orphans 173
Typetip: Breaking for Sense 174
Techtip: Glyph Positioning and Baseline Shift 175
Exercise: Editorial Design, Ilene Strizver 176
Chapter Eight Spacing Considerations 179
Tracking 179
Techtip: Adjusting Tracking 182
Kerning 183
Custom Kerning 184
Typetip: Scaling Logos 185
Techtip: Adjusting Kerning 188
Word Spacing 190
Techtip: Adjusting Word Spacing 191
Typetip: Type on a Curve 192
Typetip: Double Word Spaces NOT! 193
Exercise:
Spacing, Kerning, and Visual Alignment Exploration, Ilene Strizver 194
Chapter Nine Finessing Your Type 197
Small Caps 197
Techtip: How to Access True-Drawn Small Caps 198
Initial Letters 200
Raised Initial 201
Dropped Initial 202
Decorative Initial 203
Boxed, Reversed, Oversized, and Overlapped Initials 203
Swash Characters 207
Alternate Characters 208
Type and Color 209
Information Hierarchy Book, David Kadavy 210
Concert Poster Design, Frank Armstrong 212
Chapter Ten Figures, Fractions, Signs, Symbols, and Dingbats 215
Figures 215
Techtip: Accessing Figures in OpenType Fonts 218
Techtip: Tabular to Proportional Shortcut 218
Fractions 219
Techtip: Creating Fractions in OpenType Fonts 219
Bullets 220
Registered, Trademark, and Copyright Symbols 220
Techtip: Indenting Bulleted Lists 221
Techtip: Circle P 223
Accents and Accented Characters 224
Typetip: Creating Accented Characters 224
Parentheses, Brackets, Braces, and Angled Brackets 225
Euro 227
Ellipses 227
Dingbats and Ornaments 227
End Marks 228
Typetip: Typographic Checklist 229
Typographic Principles Card Set, Regina Rowland 230
Spa Brochure, Ilene Strizver 232
Chapter Eleven Type on the Web (and Other Digital Formats) 235
Characteristics of Type on the Web 235
Font Style 235
Type Size 236
Column Width/Line Length 237
Line Breaks 237
Column Depth 238
Color 238
Web-Safe Fonts 238
Sans Serif 238
Serif 239
Symbol Fonts 239
Web Fonts 240
Web-Font Availability 242
Typetip: Web-Font Services 242
Smart Punctuation on the Web 243
Cascading Style Sheets 244
Type as Graphic 244
Typographic Hierarchy on the Web 244
Dos and Don'ts 246
Smartphones, Tablets, E-readers, and Other Devices 248
The Crystal Goblet Online: An Assignment in Two Parts (Transparent and Opaque), La254ura Franz 250
ENCODE / DECODE, Heather Shaw258 254
IPad Editorial, Marty Maxwell Lane 258
Chapter Twelve Type in Motion 263
Combining Type and Motion 264
Basic Guidelines 265
Font Selection 265
Movement 266
Color 266
Sound 267
How to Get Started 267
Dos and Don'ts 268
Four Squares: Text, Color, Motion, Heather Shaw 270
Design is ..., Marty Maxwell Lane 274
Film Title Sequence, David Peacock and Michaela Wagoner 276
Digital Narrative, Dermot Mac Cormack 278
Chapter Thirteen Designing Your Own Typeface 281
Handwriting Fonts: A Good Place to Begin 281
Three Approaches to Designing a Typeface 284
Professional Guidelines 286
Techtip: Font Production Editors 287
On Beyond Zebra: The 27th Letter Assignment, Virginia Rougon Chavis 288
Introduction to Type Design: Symphony, James Montalbano 290
Digitize Your Signature, James Montalbano 293
Appendices
Digital Font Foundries and Distributors 295
Web-Font Services 295
Typographic Resources 295
Glossary 296
Bibliography 301
Picture Credits 302
Index 303
Say the word technology to a lot of folks, and they instantly break out in a cold sweat. But to understand type on the computer, why it looks and acts the way it does, and how to make the most of it, it is essential to understand a few things about technology.
The following are a few of the most commonly used (and perhaps abused) terms that will begin to give you an understanding of the basic principles of type and fonts on the computer.
What exactly is a font? The term has changed dramatically since the development of computers. In traditional typography, specifically in days of metal type (or hot type), a font was a collection of metal characters representing the complete character set of a particular design (all the characters, numerals, signs, symbols, etc.), all of the same weight, style, and size. Ten point, twelve point, and any other size of the same design were each separate fonts.
Today, a font refers to the complete character set of a particular type design or typeface in digital form. Although the term font refers to one weight and style, the font is not size specific as in the days of hot metal. Digital fonts are scalable, that is, size independent; any point-size type can be set from one font. (Fig. 2-1)
Figure 2-1 In the digital world, a font refers to the complete character set of a particular type design or typeface in digital form. This showing of ITC Legacy Serif is a good example of a complete character set, and it displays all the glyphs included in this particular Type 1 font. OpenType fonts often have many more characters than those shown here.
There are currently three font formats to choose from: Type 1, TrueType, and the newest—and most technologically advanced—format, OpenType. If you are a graphic designer, you are most likely familiar with PostScript Type 1 fonts, which, until the development of OpenType, had been the publishing standard since the late 1980s. If you do web design or work with Microsoft Windows software, you might be more familiar with TrueType fonts, which, once again prior to OpenType, were used by Apple and Microsoft for system fonts. The availability of OpenType fonts has added a third format to the mix, one that in recent years has become the gold standard of font formats for most designers.
To understand the differences between Type 1, TrueType, and OpenType fonts, it is necessary to get technical. But don’t worry—you don’t have to commit this information to memory to set good type. Just try to remember the basic principles.
Type 1 (also known as PostScript Type 1) was developed by Adobe Systems in the mid-1980s. This format is based on a computer language called PostScript, which describes type and graphics in a way that allows for precise, sharp printing at any size.
Type 1 consists of two components: a bitmapped or screen font and a printer or outline font. Both are required to view and to print a font. (The .atm file that accompanies most Type 1 fonts is a text file that stores font metrics, and it is not needed for the functionality of the font.)
Bitmapped or screen fonts. The bitmapped font is responsible for representing the font on your screen. Your screen represents all images—both graphic and type—with small dots or, more accurately, pixels. The typical computer screen has 72 dots per inch, commonly abbreviated as 72 dpi. In a bitmapped font, all the characters are represented as pixels, or bitmaps, so it can be viewed on your screen, thus the term screen font. The relatively low number of dots per inch on your screen (also referred to as screen resolution) compared to your printer makes smaller point sizes increasingly more difficult to display sharply and clearly, giving them the appearance of having more “jaggies” (i.e., jagged edges). This is why text can often be difficult to read on a computer screen. (Fig. 2-2)
Figure 2-2 In a bitmapped font, all the characters are represented as pixels so it can be viewed on your screen. This illustration shows the arrangement of pixels for a character at a particular point size superimposed over the outline.
Printer or outline fonts. This is the part of the font that is necessary to print your work. It is essentially the outline of each character stored as a mathematical description, thus the name outline font. The printer font is scalable, which means it can be enlarged or reduced to just about any size, rendering as crisp and sharp an image as your printer or output device is capable of. Your PostScript printer acts as the brain that makes this interpretation. (This is quite the opposite of the screen font, which is fixed and needs to be generated for each size.) (Fig. 2-3)
Figure 2-3 The image above is a digital representation of an outline. A printer font is scalable, which means it can be enlarged or reduced to any size, rendering as crisp and sharp an image as your printer or output device is capable of printing.
Several years after the development of Type 1 fonts, Apple Computer and Microsoft joined forces to develop TrueType. This format consists of a single file that contains both screen and printer font data. Prior to the development and widespread adaptation of OpenType fonts, TrueType had been most commonly used by Windows users and the nondesign community, with the exception of core TrueType fonts, which were standard on computer operating systems.
TrueType differs from its predecessor mainly, and most importantly, in its expanded hinting capability. Hints are digital instructions built into a font to improve its on-screen and printed appearance, predominantly at small sizes. It is extremely time-consuming and costly to produce a font that features this enhanced clarity—so while some TrueType fonts have it (system fonts, for example), others do not.
OpenType, the newest font format jointly developed by Adobe and Microsoft in the late 1990s, has become the format of choice for graphic designers. It can be described as a superset of Type 1 and TrueType font formats with added enhancements. The features that benefit designers the most are multiplatform support, expanded character sets, and glyph substitution.
Multiplatform support. A font with multiplatform support means that the same OpenType font will run on both a Mac and a Windows machine, as opposed to Type 1 and TrueType fonts, which need to be purchased for either a Mac or a PC. This is a real convenience when your office uses both platforms or you use a PC at work and a Mac at home (or vice versa).
This also means that, with consistent character encoding inherent in multiplatform support, many problems associated with the transferring of documents from Mac to PC (or vice versa) will go away. The most annoying problem is when characters in the original file automatically change to different ones, such as apostrophes and f-ligatures becoming question marks and accented cap Os. No more “search and replace” to correct this irritating problem!
Expanded character sets. OpenType fonts allow type designers and foundries to include thousands of characters in a font—many more than the 256 characters we are used to with Type 1 and TrueType fonts. This means an OpenType font can (but doesn’t necessarily) include true-drawn small caps, oldstyle figures, proportional and tabular figures, extended ligature sets, swash and alternate characters, fractions, dingbats, and symbols, as well as extensive foreign-language support—all in one font. (Fig. 2-4)
Figure 2-4 From the simple to the sublime! Adobe Bickham Script Pro (an OpenType font) comes with a huge selection of swash and alternate characters, enabling a plain vanilla setting to be easily transformed into an elegant, highly embellished showing, previously attainable only from the skillful hands of a calligrapher.
Glyph substitution. This capability goes hand in hand with an expanded character set. OpenType fonts can have a brain and know when to insert situational glyphs, including certain ligatures, swashes, or other special characters. For instance, some swash characters are intended for either the beginning or end of a word to avoid crashing into other letters or creating too much space between two characters. When this feature is turned on in a supporting application, the correct swash will be automatically inserted. If the copy is changed, it will automatically change the swash character back to the standard one as necessary.
Glyph substitution has also been built into some fonts containing several alternates for one character or character combination, so that the font automatically selects characters based on predetermined aesthetic considerations.
It can get a bit more complicated when lots of alternates are available in a font, so be sure that the characters automatically inserted are the ones you want. You might have to manually insert the one you want used, although it is very easy to do this once you become familiar with the process. (Fig. 2-5)
Figure 2-5 House Industries designed Ed Interlock (an OpenType font) with a built-in intelligence to control the use of its hundreds of ligatures in such a way that it “thinks like a designer” and selects the appropriate ligature to maintain balance, particularly in the horizontal strokes. The top...
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