In Silico introduces Maya programming into one of the most fascinating application areas of 3D graphics: biological visualization. In five building-block tutorials, this book prepares animators to work with visualization problems in cell biology. The book assumes no deep knowledge of cell biology or 3D graphics programming. An accompanying DVD-ROM includes code derived from the tutorials, the working Maya computer files, and sample animated movies.
- Teaches artists and scientists to create realistic digital images of humans and nature with the popular CG program, Maya
- This self-contained study guide includes background, foundations, and practice
- Step-by-step example programs and end-result demonstrations help readers develop their own portfolios
- Gorgeous four-color screen shots throughout
Reihe
Sprache
Verlagsort
Produkt-Hinweis
Illustrationen
ISBN-13
978-0-08-087925-3 (9780080879253)
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Schweitzer Klassifikation
PrefacePart 1 Setting the stage1 Introduction2 Computers and the organism3 Animating biologyPart 2 A foundation in Maya4 Maya basics5 Modeling geometry6 Animation7 Dynamics8 Shading9 Cameras10 Lighting11 Action! Maya rendering12 MEL Scripting13 Data Input/OutputPart 3 Biology in silico: Maya in action14 Building a protein15 Self Assembly16 Modeling a mobile cell17 Growing an ECM scaffold18 Scaffold invasions: Modeling 3D populations of mobile cells19 ConclusionGlossaryFurther ReadingIndex