.- Open Education, Digital Resources, and Online Assessment.
.- Towards a Model: Exploring Students' Attitudes Toward Online Open Elective Courses.
.- Translation Awareness of Conveying Discourse Relations: A Study on English TED talks and their translation into Lithuanian, Portuguese and Turkish.
.- Translation Awareness of Sense Shifts in Discourse Relations Based on English TED talks and their translation into Lithuanian, Portuguese and Turkish.
.- Massive synchronous online multidisciplinary courses: A case study of the Elite courses.
.- Enhancing Digital Libraries through NLP and Recommender Systems: Current Trends and Future Prospects with Large Language Models.
.- Assessment Methods in Civil Engineering Undergraduate Education: Evaluating Traditional and Electronic Approaches in South Africa and their Alignment with Assessment Principles.
.- Enhancing Educational Innovation: Evaluating the Accuracy of AI-Generated Assessments for Engineering Course Reports.
.- Enhancing Digital Competences in Adult Education: Insights from MOOC and online mentoring activities with DigComp Framework.
.- Exploring Object Detection Learning: A Teaching Guide Through Educational Online Tutorials.
.- Engagement Analytics as Indicators of Reflection in Teacher Education: Correlations with Students' Voice and Theory Perspectives.
.- Knowledge-Based Graph Representation and Prediction of Learners' Quality of Interaction with Learning Management Systems at Higher Education Institutions.
.- Multi-Scale Modeling of Learners' and Instructors' Quality of Interaction with Learning Management Systems at Higher Education Institutions.
.- Developing a Tourism Quality Management eBook: An Experience Report.
.- Concept map as an assessment item.
.-
Pedagogical and Curricular Innovation.
.- Visualization And Gamification For Design Of Operating Systems.
.- Toward a Gamified Learning Environment: Exploring the Evolution of Educational Games through SCORE.
.- Game-Based Learning and Gamification: A Duo Revolutionizing Education.
.- Enhancing elementary students' mathematics self-efficacy through applet-based exploratory teaching.
.- A Small-Scale Study on the Effectiveness of Gamified Blended Learning in Enhancing Students' Listening Motivation in Oman.
.- The impact of flipped learning on soft skills for enhanced employability.
.- The Role of Social Media in Enhancing Classroom Engagement: A Systematic Literature Review.
.- The Effects of Cooperative Learning on Metacognition and Critical Thinking Dispositions in Portuguese Engineering Students.
.- Shape Grammar as a boundary object towards learning in integrated STEAM framework..
.- Visual Programming as an Epistemic Tool.
.- Teacher Feedback as a Promoter of Computational Thinking.
.- Implications in the didactic configuration of teaching matrix addition and scalar multiplication with OCTAVE.
.- Embedding Sustainability Awareness into English for Specific Purposes Learning.
.- Collaboration by design: a case of hybrid ESP learning.
.- Enhancing Digital Skills in Higher Education: effects of the Group Investigation Cooperative Learning method in 1st year Engineering Education students.
.- Exploring the Potential of E-portfolios in Fostering Tourism Students' Career Skills.
.- Rethinking Learning Design in the Digital Era: Innovations and Implications.
.- Uncertainty concept interpretation in the probabilistic language used by fifth-year Brazilian students.
.- An ethnomathematics task using Bisalhães black pottery.
.- 3D Modelling to Address Pandemic Challenges: A Project-Based Learning Methodology.