This book constitutes the refereed proceedings of the 13th International Conference on Entertainment Computing, ICEC 2014, held in Sydney, Australia, in October 2013. The 20 full papers, 6 short papers and 8 posters presented were carefully reviewed and selected from 62 submissions. In addition to these papers, the program featured 3 demonstration papers, and 2 workshops. The papers cover various aspects of entertainment computing including authoring, development, use and evaluation of digital entertainment artefacts and processes.
Reihe
Sprache
Verlagsort
Verlagsgruppe
Illustrationen
95 s/w Abbildungen
XIV, 248 p. 95 illus.
Dateigröße
ISBN-13
978-3-662-45212-7 (9783662452127)
DOI
10.1007/978-3-662-45212-7
Schweitzer Klassifikation
Digital games and interactive entertainment.- Entertainment for purpose and persuasion.- Computational methodologies for entertainment.- Entertainment devices, platforms and systems.- Interactive art, performance and novel interactions.