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Chapter 1
In This Chapter
Defining biomechanics
Introducing linear and angular mechanics
Using biomechanics to analyze movement
Kinesiology is the science focused on the study of motion. It's the core area of many majors at colleges and universities for students interested in exercise or movement science, athletic training, and physical education teacher education. A degree in kinesiology can lead to a career in itself in teaching, exercise prescription, sports medicine, and coaching. In addition, many students study kinesiology at the undergraduate level because its focus on the human body provides a strong foundation for graduate study in physical therapy and medicine.
Biomechanics is one of the core courses in kinesiology. Along with the foundation knowledge from other core courses (including anatomy and physiology, psychology of sport and exercise, exercise physiology, and motor learning), biomechanics contributes to a basic understanding of human movement possibilities.
In this chapter, I introduce you to the subject of this book — think of this as the book in a nutshell — with plenty of cross-references so you know where to turn to find more information.
Biomechanics uses three branches of mechanics, along with the structure and function of the living body, to explain how and why bodies move as they do (see Figure 1-1). The different branches of mechanics are used to study movement in specific situations, and the systems of the living body determine what it's capable of doing and how it responds during movement.
Figure 1-1: The branches of biomechanics.
In this section, I give you a brief overview of the three branches of mechanics, along with the structure and function of the living body.
Mechanics is a long-established field of study in the area of physics. It focuses on the effect of forces acting on a body. A force is basically a push or a pull applied to a body that wants to make it move (see Chapter 4). Mechanics looks at how a body is affected by forces applied by muscle, gravity, and contact with other bodies.
I use the term body to refer to the focus of attention during an analysis. For someone walking, the body could be the person as a whole entity. But the body could also be an individual segment, like the walker's thigh, lower leg, or foot, or, going even further, an individual bone in a segment. For more on defining the body under analysis, turn to Chapter 4.
An applied force affects the motion of a body — meaning, it tries to make the body speed up or slow down. The motion can be large and involve a lot of body segments, like walking, or it can be small and involve only a couple of segments, like bending a finger. Both of these movements, and all other movements involving body segments, can be analyzed using rigid body mechanics.
Rigid body mechanics simplifies a body by modeling (representing) it as a single, rigid bar. A rigid bar can be used to represent the entire body (quite a simplification) or just the individual segments of the body. The modeled segments can be combined as rigid, non-deforming links joined at hinges (the joints) to represent any part of the body.
Consider your arm, made up of the complex anatomical structures of the upper arm, forearm, and hand. If you hold your arm out in front of you and bend and straighten your wrist and elbow, you'll notice that your skin shifts and folds and soft areas bulge as muscles change shape under the skin. Place a finger over the front of your upper arm, and feel the changing stiffness of the muscle when your arm bends and straightens. If you poke your skin with a finger, it sinks in a little bit. In rigid body mechanics, these changes in, or deformations of, the individual segments are ignored. The upper arm, forearm, and hand are considered to be separate, simple rigid links or sticks that move at the joints where they meet. The rigid link model of the human body is more fully explained in Chapter 8.
Fluid mechanics is the branch of mechanics focused on the forces applied to a body moving in air or water. These fluids produce forces called lift and drag, which affect the motion of a body when a fluid moves over it, or as the body moves through a fluid.
Fluid mechanics is obviously applicable to swimming and water sports, but it's also useful when explaining how to make a soccer ball, tennis ball, or baseball curve through the air. For more on fluid mechanics, float on over to Chapter 11.
Deformable body mechanics focuses on the changes in the shape of the body that are ignored in rigid body mechanics. An applied force causes a deformation (change in shape) of the body by loading the particles of material making up the body. Deformable body mechanics involves looking at the loading and the motion of the material within the body itself.
The loading applied to a body is called a stress. The size and the direction of the stress cause deformations of the material within the body, called strain. The relationship between the applied stress and the resulting strain is useful to understand injury to and training of tissues within the body. Chapter 12 provides more detail on deformable body mechanics.
Bio is Greek for “life,” making biomechanics the science applying the principles of mechanics to a living body. Biomechanics is used to study and explain how and why living things move as they do, including the flight of a bumblebee, the swaying of a stalk of corn, and, more important for most of us, the movements of human beings.
Part IV of this book covers the “bio” of biomechanics, explaining aspects of the following systems important to the mechanics of movement:
Later in this book, I give you an overview of the anatomy and function of the components of each of these systems and explain how each system influences movement.
In mechanics, we look at how an applied force affects the motion of a body. Each branch of mechanics includes two subdivisions, one focused on describing the motion (kinematics) and the other focused on the forces that cause motion (kinetics). Figure 1-2 gives you a handy diagram of these subdivisions of mechanics, which I describe in more detail in this section.
Figure 1-2: The subdivisions of mechanics.
Kinematics is the subdivision of mechanics focused on the description of motion. Kinematics is what we see happen to the body. When you watch a body, and describe its position, how far it travels, how fast it travels, and whether it's speeding up or slowing down, you're conducting a kinematic analysis.
Human movement is complex, even with simple moves. Try this: Use the tip of your index finger to draw a straight line across this page or screen. Can you do it if just your index finger moves? No, you get a short curved line. If just your hand moves at the wrist? No, you get a long, but still curved, line. If just your forearm moves at the elbow? No, you get a longer curved line. To make the tip of your finger move in a straight line across the page, you must coordinate the movement of at least two joints: the shoulder and elbow joints.
Coordinating multiple segments at multiple joints to create linear motion of one part of the body is called general motion. Most human movement is general motion, and most of it is more complex than just tracing a straight line with a finger. Because it's complex, it's useful to look separately at the linear and angular motions that make up general motion.
Linear kinematics describes linear motion, or motion along a line (also called translation). There are two forms of linear motion:
Curvilinear motion also describes the path followed by an object moving through the air without support, like a thrown ball or a jumping child. This airborne body, whether it's a ball or a child, is called a projectile, and the curvilinear path it follows is called a parabola (an inverted U-shaped path).
Common descriptors of linear motion include how far the body moves, how fast the body moves, and...
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