The Cosmic Codex: A Master Guide to Intergalactic Adventure brings together a comprehensive suite of random tables and ideas for running your epic space-faring RPG campaigns - either as a solo player or a traditional GM-Player experience. This tome, complete with its detailed sections and versatile elements, makes crafting your universe and its adventures a seamless endeavor.
The Cosmic Codex
Over 55 pages of interstellar exploration: a comprehensive system that YOU control.
Free PDF updates for life (all past Cosmic Codex buyers will receive a FREE core rules update PDF)
Extensive coverage of five primary domains: Alien Races, Personal Equipment, Ships, Rumors, and a set of instructions to be used as an automa for ship battles.
The Cosmic Codex's commitment to in-depth world-building and dynamic gameplay makes it a must-have for veteran spacefarers and new explorers alike playing either solo or traditional games. Your journey across the stars, filled with daring battles, alien encounters, and the discovery of ancient artifacts, awaits. Will you take up the challenge and shape the cosmos? Play to find out.
NOTE: The Cosmic Codex is not a standalone RPG system. It should be used in combination with your preferred Sci-Fi RPG game system(s).
This supplement includes:
Detailed tables for creating diverse and complex universes with unique alien races, planets, space stations, and more.
Extensive lists and descriptions of personal equipment and starships, from small scout vessels to mighty capital ships.
A wide array of rumors and plot hooks to inspire quests, adventures, and campaigns.
Comprehensive mechanics and tables for space battles, allowing for exciting and tactical encounters.
Quest starters, sample locations, and an assortment of new oracles to keep your story moving.
Inspirational tools for zero-prep gameplay-with or without a GM.
Are you ready to command the cosmos? This comprehensive guide offers everything you need, whether you're a solo explorer, a co-op crew, or a GM guiding a crew of interstellar adventurers. The Cosmic Codex-your adventure begins here.
Sprache
Dateigröße
ISBN-13
978-1-7380010-0-2 (9781738001002)
Schweitzer Klassifikation
Introduction 6
How To Use This Book 6
Section 1: Basic Elements 9
Table 1.1 - Alien Races 9
Table 1.2 - Planets 10
Table 1.3 - Space Stations 11
Table 1.4 - Spatial Objects 13
Table 1.5 - Space Travel Events 14
Table 1.6 - Interdimensional / Multiverse Events 16
Table 1.7 - Non-Player Characters (NPCs) 17
Table 1.8 - NPC Reaction to Player Characters 18
Putting Section 1 All Together 19
Section 2: Personal Equipment 20
Table 2.1 - Hand Weapons 21
Table 2.2 - Personal Protection 23
Table 2.3 - Special Items / Artifacts 24
Putting Section 2 All Together 25
Section 3: Ships 27
Table 3.1 - Generic (PC & NPC) Ships 27
Table 3.2 - Pirate Ships 28
Table 3.3 - Security/Escort Ships 29
Table 3.4 - Capital Ships 30
Table 3.5 - NPC Ship Status 32
Table 3.6 - Crew Member Actions 33
Putting Section 3 All Together 34
Section 4: Rumors 36
Table 4.1 - Planet-based Rumors 36
Table 4.2 - Space Station-based Rumors 37
Table 4.3 - Spatial Object-based Rumors 38
Table 4.4 - Artifact-based Rumors 39
Table 4.5 - Ship-based Rumors 40
Table 4.6 - Politics-based Rumors 41
Table 4.7 - War-based Rumors 42
Table 4.8 - Dimensional/Multiverse-based Rumors 44
Section 5: Battle Actions 46
Section 5.1: Battle Action Entries 47
I. Attempt a Kamikaze Maneuver 47
II. Evade / Do Nothing 48
III. Surrender 48
IV. False Surrender 48
V. Flee 48
VI. Attack with Primary Weapon 48
VII. Attack with Secondary Weapon 48
VIII. Combat Tactic - Primary 49
IX. Combat Tactic - Secondary 49
X. Attempt to Board / Disable Ship 49
Section 5.2: Tables when Enemy Ship Power Level < PC Ship Power Level 50
Table 5.2.1 - Enemy Ship(s) Power Level less than PC Ship(s) Power Level - Action 50
Table 5.2.2 - Enemy Ship(s) Power Level less than PC Ship(s) Power Level - Target 50
Section 5.3: Tables when Enemy Ship Power Level = PC Ship Power Level 50
Table 5.3.1 - Enemy Ship(s) Power Level similar to PC Ship(s) Power Level - Action 50
Table 5.3.2 - Enemy Ship(s) Power Level similar to PC Ship(s) Power Level - Target 51
Section 5.4: Tables when Enemy Ship Power Level > PC Ship Power Level 51
Table 5.4.1 - Enemy Ship(s) Power Level greater than PC Ship(s) Power Level - Action 51
Table 5.4.2 - Enemy Ship(s) Power Level greater than PC Ship(s) Power Level - Target 51
Section / Table 5.5 - Kamikaze Maneuvers 52
Section / Table 5.6 - False Surrender Tactics 53
Section / Table 5.7 - Combat Battle Tactics 54
Section 6: Putting it all Together 56
Section 6.1 - Quest Hook 57
Section 6.2 - NPC Encounter 58
Section 6.3 - Battle 59