Did you know that swimming pools are used to train astronauts? Athletes use swimming pools to train when they''re injured, and doctors use them to help patients feel better. Learn how swimming pools and aquatic therapy help all kinds of people! Created in collaboration with the Smithsonian Institution, this Smithsonian Informational Text builds students'' reading skills while engaging their curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that guides students through every step of the engineering design process, from the initial research and brainstorming sessions, through the design and testing stages, to the evaluation and improvement of the outcome. It makes STEAM career connections by providing a glimpse into the lives of real-life Smithsonian employees currently working in STEAM fields. Discover engineering innovations that solve real-world problems with this e-book that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!
Reihe
Sprache
Verlagsort
Zielgruppe
Für Grundschule und weiterführende Schule
US School Grade: From Third Grade to Fourth Grade, Interest Age: From 7 to 12 years
Dateigröße
ISBN-13
978-1-4938-6922-0 (9781493869220)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Klassifikation