Human Computer Interaction.- Gestures in Assisted Living Environments.- Using Wiimote for 2D and 3D Pointing Tasks: Gesture Performance
Evaluation.- Choosing and Modeling the Hand Gesture Database for a Natural User Interface.- User Experience of Gesture Based Interfaces: A Comparison with Traditional Interaction Methods on Pragmatic and Hedonic Qualities.- Low Cost Force-Feedback Interaction with Haptic Digital Audio Effects.- Cognitive Processes.- The Role of Spontaneous Gestures in Spatial Problem Solving.- Effects of Spectral Features of Sound on Gesture Type and Timing.- Human-Motion Saliency in Complex Scenes.- What, Why, Where and How Do Children Think? Towards a Dynamic
Model of Spatial Cognition as Action.- Notation Systems and Animation
A Labanotation Based Ontology for Representing Dance Movement.- ISOcat Data Categories for Signed Language Resources.- Assessing Agreement on Segmentations by Means of Staccato, the
Segmentation Agreement Calculator according to Thomann.- How Do Iconic Gestures Convey Visuo-Spatial Information? Bringing Together Empirical, Theoretical, and Simulation Studies.- Thumb Modelling for the Generation of Sign Language.- Gestures and Signs: Linguistic Analysis and Tools Toward a Motor Theory of Sign Language Perception.- Analysis and Description of Blinking in French Sign Language for Automatic Generation.- Grammar/Prosody Modelling in Greek Sign Language: Towards the Definition of Built-In Sign Synthesis Rules.- Combining Two Synchronisation Methods in a Linguistic Model to Describe Sign Language.- Sign Segmentation Using Dynamics and Hand Configuration for Semi-automatic Annotation of Sign Language Corpora.- Gestures and Speech Integration of Gesture and Verbal Language: A Formal Semantics Approach.- Generating Co-speech Gestures for the Humanoid Robot NAO through
BML.- Interaction between Speech and Gesture: Strategies for Pointing to
Distant Objects.- Making Space for Interaction: Architects Design Dialogues.- Iconic Gestures in Face-to-Face TV Interviews.