An In-Depth, Practical Guide to GPGPU Programming Using Direct3D 11GPGPU Programming for Games and Science demonstrates how to achieve the following requirements to tackle practical problems in computer science and software engineering:RobustnessAccuracySpeedQuality source code that is easily maintained, reusable, and readableThe book primarily add
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978-1-4665-9536-1 (9781466595361)
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Schweitzer Klassifikation
Introduction. CPU Computing. SIMD Computing. GPU Computing. Practical Matters. Linear and Affine Algebra. Sample Applications. Bibliography.