An In-Depth, Practical Guide to GPGPU Programming Using Direct3D 11GPGPU Programming for Games and Science demonstrates how to achieve the following requirements to tackle practical problems in computer science and software engineering:RobustnessAccuracySpeedQuality source code that is easily maintained, reusable, and readableThe book primarily add
Auflage
Sprache
Verlagsort
Verlagsgruppe
Zielgruppe
ISBN-13
978-1-040-07222-6 (9781040072226)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Klassifikation
Introduction. CPU Computing. SIMD Computing. GPU Computing. Practical Matters. Linear and Affine Algebra. Sample Applications. Bibliography.