VR Environments.- Live Will Never Be the Same! How Broadcasting Might Influence the Acceptance and Widespread Usage of Augumented Reality.- Four Metamorphosis States in a Distributed Virtual (TV) Studio: Human, Cyborg, Avatar, and Bot - Markerless Tracking and Feedback for Realtime Animation Control.- VELOS - A VR Environment for Ship Applications: Current Status and Planned Extensions.- Underwater Mixed Environments.- Interaction and User Experience A Critical Analysis of Human-Subject Experiments in Virtual Reality and 3D User Interfaces.- Mobile Devices for Virtual Reality Interaction. A Survey of Techniques and Metaphors.- Hand Pose Recognition - Overview and Current Research.- Virtual Humans.-
Applications of Avatar Mediated Interaction to Teaching, Training,
Job Skills and Wellness.- VR-Assisted Physical Rehabilitation: Adapting to the Needs of Therapists and Patients.- Hierarchical Method for Segmentation by Classification of Motion Capture Data.- Content Creation and Authoring Challenges for Virtual Environments: From User Interfaces to Autonomous Virtual Characters.- Tele-Existence.- Technical Report: Exploring Human Surrogate Characteristics.- Telexistence: Past, Present, and Future.