First-person Palm Pose Tracking and Gesture
Recognition in Augmented Reality.- Computer
Graphics Theory and Applications A
Sketch-based Interface for 2D Illustration of Vascular Structures, Diseases,
and Treatment Options with Real-time Blood Flow.- GPU Accelerated Computation
of Geometric Descriptors in Parametric Space.- Interference Shader for
Multilayer Films.- Enhancement of Direct Augmented Reality Object Selection by Gravity-adapted
Target Resizing.- Information
Visualization Theory and Applications. A Linear Time Algorithm for Embedding Arbitrary
Knotted Graphs into a 3-Page Book.- Leaf Glyphs: Story Telling and Data
Analysis using Environmental Data Glyph Metaphors.- Compression and Heuristic
Caching for GPU Particle Tracing in Turbulent Vector Fields.-Choosing
Visualization Techniques for Multidimensional Data Projection Tasks: A
Guideline with Examples.- Computer
Vision Theory and Applications. A Hybrid
Approach for Individual and Group Activity Analysis in Crowded Scene.- Fusing
Intertial Data with Vision for Enhanced Image Understanding.- Multiple View 3D
Reconstruction with Rolling Shutter Cameras.- Fully-automatic Target Detection
and Tracking for Real-time, Airborne Imaging Applications.- A Generalized
Structure from Motion Framework for Central Projection Cameras.- TVL1 Planarity
Regularization for 3D Shape Approximation.- Traffic Sign Recognition using
Visual Attributes and Bayesian Network.- Novel Methods for Estimating Surface
Normals from Afine Transformations.- Semi-automatic Hand Annotation of
Egocentric Recordings.- Pedestrian Detection and Tracking in Challenging
Surveillance Videos.- Algorithmic Optimizations in the HMAX Model Targeted for Efficient
Object Recognition.- Estimating Visual Motion using an Event-based Artificial
Retina.- CURFIL: A GPU Library for Image Labeling with Random Forests.- C-EFIC:
Color and Edge based Foreground Background Segmentation with Interior Classification.-
Choosing the Best Embedded Processing Platform for On-board UAV Image
Processing.