How to Use this Book, Book Organization, Chapter 1, 3D AutoCAD, learning Objectives, Differences Between 3D and 2D, Some Frequently Used 3D Terms, Reasons for Using 3D, 3D Capabilities of AutoCAD, 3D Limitations of AutoCAD, AutoCAD Models Versus Parametric Models, Chapter Review, Chapter 2, Working in 3D Space, Learning Objectives, The World Coordinate System, Orienting Models in 3D Space, Setting Viewpoints in 3D Space, Command: VPOINT, Command: DDVPOINT, Preview of Dynamic Viewpoints, The User Coordinate System, Command: ELELV, Command, UCISCON, Command, UCSMAN, Multiple Tiled Viewports, Command: VIEWPORTS (VPORTS), Chapter Review, Chapter 3, Building Wireframe Models, Learning Objectives, 2D Objects in 3D Space, Specialized 3D Modification Commands, Command: ALIGN, Command: ROTATE3D, Command, MIRROR3D, Command: 3DARRAY, 3D Curves in 3D Space, Command: 3DPOLY, Command: PEDIT Applied to 3D Polylines, Spline Curves Basics, Command:SPLINE, Command: SPLINEDIT, Chapter Review, Chapter 4, Surface Models, Learning Objectives, Surface Modeling, Planar Surfaces, Command: 3DFACE, Command, PFACE, Command: EDGE, Polygon Mesh Surfaces, Command: RULESURF, Command: TABSURF, Command, REVSURF, Command: EDGESURF, Command: 3DMESH, Command: 3D, Command: PEDIT, Viewing 3D Surfaces, Command: SHADEMODE, Setting Dynamic Viewpoints, Command: DVIEW, Command: 3DORBIT, Chapter Review, Chapter 5, Solid Models, Learning Objectives, Solid Modeling, Primitive 3D Solids, Command: BOX, Command: WEDGE, Command: CYLINDER, Command: CONE, Command: SPHERE, Command: TORUS, Profile-Based Solids, Command: REVOLVE, Command: EXTRUDE, Modifying Solids with Boolean Operations, Command: UNION, Command: SUBTRACT, Command, INTERSECT, Single-Object Modification Operations, Command: FILLET, Command: CHAMFER, Command: SLICE, Editing Solid Models, Command: SOLIDEDIT, Controlling the Appearance of Solid Models, Analysis of Solids, Command: MASSPROP, Command: AREA, Command: INTERFERE, Command: SECTION, Chapter Review, Chapter 6, Learning Objectives, Paper Space Versus Model Space, Setting Up Floating Viewports, Command: MVIEW, Command: VPCLIP, Command, MSPACE, Command, PSPACE, Command: MVSETUP, Managing Paper Space, Command, VPLAYER, Annotating and Dimensioning 3D Models, Slid Models in Paper Space, Command: SOLPROF, Command: SOLVIEW, Command: SOLDRAW, Chapter Review, Chapter 7, Learning Objectives, What Renderings Are, Bitmap Files, Making Renderings, Command: RENDER, Command: RPREF, Command: BACKGROUND, Command: SAVEIMG, Command: STATS, Lights, Command: LIGHT, Command: SCENE, Materials, Command: RMAT, Command: SHOWMAT, Command: MATLIB, Command: SETUV, Adjust Planar Coordinates, Adjust Cylindrical Coordinates, Adjust Spherical Coordinates, Adjust UVW Coordinates, Landscape Objects, Command: LSNEW, Command: LSEDIT, Command: LSLIB, Command: FOG, Chapter Review.