This book will explore the creative, educational, technical and critical issues at stake in 're-imagining animation'. The moving image pieces will be presented as a range of case studies looking at the production process from the initial choice and selection of the creative stimulus, through the discussion and decision informing the aesthetic and technical facilitation of the work, to the final outcome. These will then be analysed in meaning, purpose, and affect, and as part of a wider engagement with moving image culture. These case studies will represent a detailed evaluation of experimental work as it moves from 'script to screen', simultaneously addressing the interfaces between animation, film, graphic design and art-making in general, and it is this which essentially constitutes the 'advanced' level of the book in not merely foregrounding progressive contemporary work, but stressing innovative approaches to pedagogy and production. This book is suitable for students of animation, established professional animators, and anyone with an interest in animation.
Rezensionen / Stimmen
"Relevant and outstanding text, incredibly well written." - Tom Joule, Miami International University of Art & Design, USA. "Excellent book. Covers topics that very few books address in depth with regard to contemporary moving image practice." - Marc Bosward, Derby University, UK. 'Re-imagining Animation is fantastic.' Heather Freeman, UNC Charlotte, USA. 'Very refreshing in its approach. The short case studies are easy for students to digest, supported by a good range of images and captions.' Rick Clapham, Stockport College, UK. 'This is an excellent book which grasps the challenges of moving image in a post-digital age. The illustrations and case studies are well presented to support pedagogic and research interests. I will highly recommend this text to colleagues and students.' Iain Macdonald, Edinburgh Napier University, UK
Reihe
Sprache
Verlagsort
Verlagsgruppe
Bloomsbury Publishing PLC
Zielgruppe
Für höhere Schule und Studium
Produkt-Hinweis
Illustrationen
Maße
Höhe: 300 mm
Breite: 218 mm
Gewicht
ISBN-13
978-2-940373-69-7 (9782940373697)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Klassifikation
Professor Paul Wells is Director of the Animation Academy at Loughborough University, UK, and has published widely in the field of animation including Fundamentals of Animation (AVA 2006), and is series author for AVA's Basics Animation titles. Johnny Hardstaff is an internationally established, award-winning designer, filmmaker and artist. He is creator of The History of Gaming, The Future of Gaming, and innovative popular music videos, including Radiohead's long format 'Pull/Pull Revolving Doors' / 'Like Spinning Plates'. He was one of the co-initiators of the 'Object React' project with OneDotZero and Darryl Clifton.
Introduction. How to get the most out of this book. Teaching moving image culture: Pedagogical Implications: The disciplinary shift; Approaches and outlooks; The bigger picture. The politics of practice: Authorship; Attitudes and ethics; Artist animation?. Animation re-imagined: Re-animating history; Re-defining practice; Re-thinking artists. 'Object react': Re-animating pedagogy; Process; Practice. From ideas to idioms: Objects of desire; Impossibly real; Themes and dreams. Appendix. Conclusion. Bibliography. Further resources and webography. Index. Acknowledgements and picture credits.