For those with little or no specialized training in digital electronics, this book provides an introduction to physical computing, using the PIC32M and a range of inexpensive `off the shelf' components and modules to test and develop concepts. From the first chapter, the book sparks an iterative process of experimentation and discovery, combining a simple hardware platform, an intuitive development environment and an easy to understand programming language. More advanced tools and techniques are also discussed, using the same hardware; throughout the book, hands-on projects ensure practical application of both skills and knowledge. Complete project drawings and documentation are included.
The book begins by examining the basics of electronics and microcontrollers, including components and circuits, with minimal math knowledge required. A chapter on symbols and schematic diagrams helps to demystify application notes and reference designs. Once the fundamentals are established, the book discusses simple programming and machine to machine communication, using real-world projects as examples. The final section of the book explains how to create and sense motion, and how to control light and sound from a microcontroller, including multimedia environments. A chapter on haptics - the study of physical interface to the human body - provides an introduction to this exciting subject.
With this book, you will be able to:
experiment with the technology and learn by discovery
get up and running quickly, with hands-on experiments from the first chapter
understand the fundamentals of digital electronics
construct simple circuits and select basic components
understand component specification sheets and circuit drawings
learn how to use the Uno32 prototyping platform
learn basic programming and machine to machine communication
create and control motion, light and sound from a microcontroller
conduct real-world example projects
use a range of simple components and modules to demonstrate concepts
undertake independent investigation through further reading and online resources
Sprache
Verlagsort
Verlagsgruppe
Elsevier Science & Technology
Zielgruppe
Illustrationen
Approx. 150 illustrations; Illustrations
Maße
Höhe: 234 mm
Breite: 191 mm
ISBN-13
978-0-12-409518-2 (9780124095182)
Copyright in bibliographic data is held by Nielsen Book Services Limited or its licensors: all rights reserved.
Schweitzer Klassifikation
Introduction; Begin at the Beginning: Microcontrollers in the Physical World; Electricity for the Newbie; Componentry 101; Symbols and Schematic Diagrams; Hacking and Making Stuff; Attention! Microcontroller Straight Ahead - A guided tour of the UNO32 Platform; Programming: Beyond `Hello World' - Making Hardware Sit up and do Tricks; The Mysterious World of Machine to Machine Communication; Reach Out and Touch Someone; When Things go Bump - Sensing Motion; It's Alive! - Creating Motion; The Sound and Fury; Appendices; Glossary; Index