Over the last decade, digital photography has entered the mainstream with inexpensive, miniaturized cameras for consumer use. Digital projection is poised to make a similar breakthrough. In particular, low-cost homemade 3D scanners are now within reach. This book gives beginners the necessary mathematics, software, and practical details to leverage projector-camera systems in their own 3D scanning projects. Featuring an example-driven approach, the text illustrates each new concept using a practical scanner implemented with off-the-shelf parts. It shows how these new approaches are used in rapid prototyping, entertainment, cultural heritage, and web-based applications.
Sprache
Verlagsort
Verlagsgruppe
Zielgruppe
Für Beruf und Forschung
Professional Practice & Development
Maße
Höhe: 235 mm
Breite: 191 mm
ISBN-13
978-1-4665-5242-5 (9781466552425)
Copyright in bibliographic data is held by Nielsen Book Services Limited or its licensors: all rights reserved.
Schweitzer Klassifikation
Autor*in
Brown University, Providence, Rhode Island, USA
Massachusetts Institute of Technology, Cambridge, USA
Introduction to 3D Photography. The Mathematics of Triangulation. Camera and Projector Calibration. 3D Scanning with Swept-Planes. Structured Lighting. Surfaces from Point Clouds. Applications and Emerging Trends.