The ultimate guide to creating a computer game for children aged 12+. It shows how to master algorithms and instructions, write a pseudo code, conquer the programming language of Python, and create a game with multiple levels and characters to control.
Reihe
Sprache
Verlagsort
Verlagsgruppe
Hachette Children's Group
Zielgruppe
Für Kinder
Interest Age: From 11 to 14 years
Maße
Höhe: 237 mm
Breite: 188 mm
Dicke: 11 mm
Gewicht
ISBN-13
978-0-7502-9278-8 (9780750292788)
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Schweitzer Klassifikation
As a board member of Computing at School (CAS), Shahneila Saeed was part of the working party to propose a Computing Curriculum. She has been head of Computing/ICT at a London secondary school, responsible for introducing Computer Science into all Key Stages, and currently works on the Digital Schoolhouse project.