iBeacon is popping up everywhere, from grocery stores to airports to cool venues like SXSW. There are over two million iBeacons in the wild in the form of iPhones, and even some Android phones support it. It's transforming location-based services, retail, and commerce, and if you're a developer, you need to know how it works, how to develop for iBeacon, and preferably, how to develop iBeacon apps using the new Swift programming language. Learn iBeacon for iOS Development is a quick, no-frills introduction to iBeacon development using a real-world Field Trip app. You'll learn what sets iBeacon apart from other Bluetooth and near-field implementations, and you'll learn how iBeacon works on the iPhone. Then you'll prototype a real iBeacon app using the latest version of Xcode. You'll put Apple's new programming language, Swift, to work as you build the app, including the user interface, and you'll even learn how to incorporate audio and video into your app with AV Foundation. iBeacon is in demand. Learn how to create iBeacon-based apps with Swift, and learn it quickly with Learn iBeacon for iOS Development.
Auflage
Sprache
Verlagsort
Verlagsgruppe
Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
Zielgruppe
Für Beruf und Forschung
Popular/general
Maße
Höhe: 235 mm
Breite: 191 mm
ISBN-13
978-1-4842-0681-2 (9781484206812)
Copyright in bibliographic data is held by Nielsen Book Services Limited or its licensors: all rights reserved.
Schweitzer Klassifikation
Marty Resnick's background includes delivering mobility standards and roadmaps, defining standards and patterns, and designing scalable, extensible, mobility solutions. He has provided development, recommendations, research, and implementation of mobile technologies including: native iOS, Cross-Platform Tools (Unity, Kony, Verivo, Phonegap), Mobile Web (HTML5, JQuery Mobile, CSS3), and Responsive Web Design. He has also dealt with mobile security (authentication, authorization, encryption, remote access). He completed development of multiple iOS applications available in the iTunes store, as well as applications available in the Android market. Also, he created multiple applications designed for portability amongst all major mobile platforms including Blackberry, Windows, Android, and Apple and their many handsets. Marty s game development experience includes creating Facebook and Mobile Social Games for a Youth Sports start-up, implementing Gamification for large enterprises, and is currently working on a social word game platform for children of all ages.
1. Hello iBeacon 2. Getting Started with iBeacons 3. How iBeacon Works on iOS 4. Prototyping a Field Trip App 5. Configuring iBeacon for the Field Trip App 6. Developing the User Interface 7. Using Core Location with Swift 8. Using AVFoundation for Audio and Video in the Field Trip App 9. Adding the Finishing Touches