This book offers a unique perspective on Multi-Touch development. While the primary focus of the book is to develop skills for the software developer, it also offers invaluable guidance for designers and information architects in determining how to best utilize multi-touch (and other NUI aspects) into modern applications built for the Windows 7 and Surface environments. The author will be offering User Experience (UX) guidelines and best-practices gained from working in the digital advertising industry - where the primary focus is creating compelling user-centric experiences.
Sprache
Verlagsort
Zielgruppe
Maße
Höhe: 235 mm
Breite: 178 mm
ISBN-13
978-1-4302-2434-8 (9781430224348)
Schweitzer Klassifikation
David Reeves is a Senior Architect for Moxie Interactive in Atlanta, Georgia and has been developing applications on various platforms for more than 15 years. With experience across multiple screens including the PC, Browser, Digital Kiosks and Mobile devices (including Windows Mobile and the iPhone), David brings a unique perspective to developing rich, engaging applications.
Part I - Developing Microsoft Windows 7 Multi-Touch Applications with WPF
1. The Business Case
2. Drafting the Best Players
3. Coming up with a Game Plan
4. Spring Training
5. Ballpark Security
6. Selecting the table, entering number of guests, entering orders, modifying orders
7. Separate checks and printing checks
8. Accepting payment
9. What if.? Using Multi-Touch in the Tablet Form
Part II - Developing Microsoft Surface Applications
10. The Business Case
11. Drafting the Best Players
12. The Game plan
13. Spring Training
14. Who's on First?
15. Peanuts, Beer and Cotton Candy: Making Choices
16. The Seventh Inning Stretch
17. The Big Show - Adding Rich Experiences to Surface
18. Bottom of the Ninth - The Big Finish
19. Extra Innings - Free ball!
Part III - Teamwork -Windows 7 and Surface Together
Post-Season Discussion