This new edition bridges traditional figure drawing, painting, and sculpture to the creation and animation of human figures using the latest computer technology. This Second Edition addresses advances in modeling the human figure, with a nuts-and-bolts approach that is appropriate for experienced as well as novice designers.
Rezensionen / Stimmen
"...a comprehensive look at the skills and techniques required to model and animate the human figure..." (Computer Arts, August 2003) "...the slim stature of the tome deceptively hides a packed guide full of tips and hints that will interest anyone..." (Xtreme Magazine, 21 August 2003)
Auflage
Sprache
Verlagsort
Verlagsgruppe
Zielgruppe
Editions-Typ
Illustrationen
Maße
Höhe: 23.5 cm
Breite: 19.4 cm
Gewicht
ISBN-13
978-0-471-21548-6 (9780471215486)
Schweitzer Klassifikation
PETER RATNER is a professor of 3-D computer animation in the School of Art and Art History at James Madison University. He is the founder of the computer animation program at the university and started the first animation concentration in the state of Virginia. Besides teaching and writing books, he has exhibited his oil paintings, animations, and computer graphics in numerous national and international juried exhibitions.
Preface.
About the CD-ROM
Chapter 1: Beginning Modeling Techniques.
Chapter 2: Intermediate Modeling Techniques.
Chapter 3: Anatomy of the Human Figure.
Chapter 4: Advanced Modeling Techniques, Part 1.
Chapter 5: Advanced Modeling Techniques, Part 2.
Chapter 6: Advanced Modeling Techniques, Part 3.
Chapter 7: Advanced Modeling Techniques, Part 4.
Chapter 8: Advanced Modeling Techniques, Part 5.
Chapter 9: Setting Up the Human Model for Animation.
Chapter 10: Surfacing and Lighting Details.
Chapter 11: Fundamentals of Human Animation.
Chapter 12: Human Animation Principles.
Lesson Plans.
Bibliography.
Index.
About the Author.