This beginner's guide focuses on getting you through all the major learning points in a smooth, logical order. You'll also see how to avoid some common pitfalls. Are you an Android Java programmer who needs more performance? Are you a C/C++ developer who doesn't want to bother with Java stuff and its out-of-control garbage collector? Do you want to create fast intensive multimedia applications or games? Answer yes to any of the above and this book is for you. With some general knowledge of C/C++ development, you will be able to dive head first into native Android development.
Sprache
Verlagsort
Maße
Höhe: 235 mm
Breite: 191 mm
ISBN-13
978-1-84969-152-9 (9781849691529)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Klassifikation
Sylvain Ratabouil is a confirmed IT consultant experienced with Java and C++ technologies. He worked in his earlier years in the development of control centers for the space industry at Communication & Systemes. He then got involved in Aeronautic industry projects at Valtech Technologies, where he now takes part in the digital revolution. Sylvain earned a Masters degree from the IUP ISI curriculum at Paul Sabatier University in Toulouse and an MSC in Computer Science from Liverpool University. As a technology lover, he is passionate about mobile technologies and cannot live without his Android smart-phone.
Preface Chapter 1: Setting Up your Environment Chapter 2: Creating, Compiling, and Deploying Native Projects Chapter 3: Interfacing Java and C/C++ with JNI Chapter 4: Calling Java Back from Native Code Chapter 5: Writing a Fully-native Application Chapter 6: Rendering Graphics with OpenGL ES Chapter 7: Playing Sound with OpenSL ES Chapter 8: Handling Input Devices and Sensors Chapter 9: Porting Existing Libraries to Android Chapter 10: Towards Professional Gaming Chapter 11: Debugging and Troubleshooting Index