Within the world of video games, characters become almost living entities. Through the use of logic and artificial intelligence, the video-game character is able to act and react to each situation. As the designer, you hold the character's creative expression in your control. Game Character Animation All in One is a comprehensive guide to the techniques of developing and animating amazing characters for your games. It covers not only introductory-level character-design techniques, but also advanced character-creation and animation topics. With an 8-page color insert showcasing game-character design, this book is a detailed guide to creating exciting, believable, engaging characters for your games.
Sprache
Verlagsort
Verlagsgruppe
Zielgruppe
Maße
Höhe: 229 mm
Breite: 185 mm
Dicke: 36 mm
Gewicht
ISBN-13
978-1-59863-064-0 (9781598630640)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Klassifikation
1. Game Characters 2. Character Design 1 3. Character Design 2 4. Maya 5. Character Modeling 1 6. Character Modeling 2 7. Texturing Characters 8. Rigging the Model 9. Character Animation 10. Advanced Character Building Techniques