The effect of the "groove" in music is palpable-it can be sensed by everyone. The music is felt throughout the body, and you get the irresistible impulse to move or dance. The energy of music transmits itself to each individual as a direct response to the music. Creating this "good feeling" is the subject of Jost Nickel's Groove Book. Naturally, the drummer bears the weight of responsibility for generating the groove; in any band, it's not just what you play that constitutes the groove; rather it is how you play it.
Jost Nickel not only shows what makes a good groove but how it is played. Furthermore, he delivers a wide variety of possibilities for creating your own great grooves and playing these grooves in diff erent ways that expand your own pattern repertoire. The good groove starts with you!
Jost Nickel's Groove Book gives you the necessary tools for your drumming to feel good, so the groove happens naturally.
Sprache
Verlagsort
Zielgruppe
Für die Erwachsenenbildung
Für Jugendliche
intermediate drummers, drum teachers, and drum students
Maße
Höhe: 30.5 cm
Breite: 23 cm
Gewicht
ISBN-13
978-3-943638-90-5 (9783943638905)
Schweitzer Klassifikation
Jost Nickel, drummer with the famous German hip-hop act Jan Delay, studied at Drummers Collective in New York. He worked with many German and international musicians including Barry Finnerty, Randy Brecker, Mousse T., and Seeed.
Nowadays he works as a tutor at both the German University of Pop in Mannheim and the German Music Academy in Hamburg.
He made his mark as a clinician and educator after a series of stunning drum clinics at the PASIC convention in Texas and at the Montréal Drum Fest in Canada, among others. Since 2005 he has authored his own workshop series in Modern Drummer magazine, Drummer UK, and in the German drummer magazine Drums & Percussion.
Preface 3
Contents 4
Disambiguation 6
What Is "Groove" Actually About? 6
Drum Key 6
How to Count Rhythms in This Book 7
Chapter 1: Orchestration Concepts - The Split and the Switch 8
Paradiddle 8
The Split 9
The Switch 10
Chapter 2: Groove Design 12
Groove 1 12
Groove 2 18
Groove 3 23
Groove 4 28
Chapter 3: Do It Yourself 33
The Four Basic Rules 33
No Rule Without Exception 37
Chapter 4: Linear Grooves 40
Linear Groove - Initial Pattern 40
Do It Yourself - Two Simple Rules 42
Linear Groove Study 1-2 45
Linear Switch Grooves 47
Chapter 5: Ghost Notes 49
Ghost Notes 1 - Ostinato Approach 49
Ghost Notes 2 - Intertwined Approach 52
Ghost Notes 3 - Ghost Notes Before and After Snare Accents 57
Chapter 6: Bass Drum Displacement 65
Displacement of a Bass Drum Beat 65
Omitting a Bass Drum Beat 68
Chapter 7: Snare Displacement 71
Snare Displacement Studies 1-10 71
Chapter 8: Half Time - Double Time 82
Half Time - Double Time - "Double Double Time" 82
Examples 1A-5B 82
Chapter 9: Bass Drum Technique and Control 88
Heel Up 88
Heel Down 90
Chapter 10: Three-Note Groove Variations 94
3-Note 1 94
3-Note 2 96
3-Note 3 98
3-Note 1 in Half-Time Grooves 100
Chapter 11: Go-Go Grooves 103
Cowbell Pattern 1 103
Cowbell Pattern 2 106
Cowbell Pattern 3 108
Cowbell Pattern 4 110
Cowbell Pattern Studies 1-4 112
Chapter 12: Timing, Groove, and Philosophy 114
Philosophy 114
Perfect Timing? 115
Playing Live with a Click? 116
Tempo and Adrenaline 116
The "Right" Live Tempo 116
Playing Laid-Back, On Top, on On the Beat? 117
Tempo Anecdotes 118
Timing and Groove Exercise 1 119
Timing and Groove Exercise 2 122
Timing and Groove Exercise 3 122
Epilogue 123
Appendix: Reading Text Exercises 125