INTRODUCTION
1 FLIPPING THE BRAND
Products -> Meaning
Selling -> Enrolling
Company identity -> Customer identity
Transactions -> Relationships
Buyer beware -> Seller beware
Tangible -> Immaterial
Better products -> Better customers
Customer segments -> Customer tribes
Brands -> Movements
2 LEADING THE TRIBE
Authority -> Authenticity
Punishment -> Protection
Captive audience -> Engaged participants
Customer base -> Fan base
Competing -> Differentiating
Features -> Experience
Story telling -> Story making
Cost-based pricing -> Relationship pricing
Static brands -> Liquid brands
3 FLIPPING THE CULTURE
Value protection -> Value creation
Monolithic planning -> Fluid planning
Investor rhythms -> Customer rhythms
Rigid hierarchies -> Flexible roles
Insularity -> Inclusiveness
Conformity -> Troublemaking
Rivalry -> Collaboration
Generic skills -> Branded skills
Analysis -> Action
4 DESIGNING THE WAY FORWARD
Deciding the future -> Designing the future
Grand schemes -> Cheap experiments
Certainty -> Empathy
Linear process -> Swarming
Assumptions -> Testing
Compromise -> Common ground
Over-choice -> Simplicity
Logic -> Magic
Satisfaction -> Empowerment
THE FLIP CHART
RECOMMENDED READING
ABOUT THE AUTHOR
INDEX