Preface.
1. Overview.
2. Rendering Perspective Views from Observed Reality.
3. Plans, Elevations, and Paraline Projections.
4. Constructing Perspective Views.
5. Geometric Tools: Diagonals, Squares, and Cubes.
6. Sloping Planes and Surfaces.
7. Circles and Curved Surfaces.
8. Shadows and Reflections.
9. Freehand Sketching and Rapid Visualization.
10. The Figure in Perspective.
11. Shading and Rendering.
12. Aerial Perspective.
13. Perspective Drawing and the Computer.
14. Examples of Perspective Views.
Appendix.
Index.