Confocal laser scanning microscopy and digital image reconstruction in virtual environments for gene visualization with fluorescent probes, David A. Zarling et al; a virtual environment for the exploration of three-dimensional steady flows, Steve Bryson and Creon Levit; musings on telepresence and virtual presence, Thomas B. Sheridan; the tactile sense - an untapped channel in man-machine interfaces, A. David Johnson and Paul S. Cutt; the dataglove and datasuit technology for the medical market, Walter J. Greenleaf; human factors in virtual reality, John C. Thomas; surgical simulation - from flight simulation to virtual reality, Joseph M. Rosen; virtual reality - interface devices, Ann Lasko-Harvill; from computers to virtual reality - a world of change for persons with disabilities, Jane Hauser; virtual reality and disabilities, Neil G. Scott; human interfaces in the fake space lab's BOOM2 viewer, Mark Bolas; virtual workplace - a prototype for an extensible, distributed, collaborative system, Rusti Baker and Erik Fortune.