This comprehensive textbook uses games to explain and illustrate the fundamental concepts of computer science and Java programming. Gaming provides a motivational tool for teaching computer concepts in the text. Through an entertaining and accessible approach, the book presents the core concepts that programmers need to learn, such as object-oriented design and graphic-user interfaces, while concentrating on game examples and case studies. The authors include both classic games, such as Tic Tac Toe, and current games, such as The Sims. They offer source code, solutions, and instructor materials on a supporting website.
Reihe
Sprache
Verlagsort
Zielgruppe
Undergraduate students in computer science taking CSI Java programming courses and computer scientists interested in Java programming.
Illustrationen
100
100 s/w Abbildungen
100 b/w images
Maße
Höhe: 254 mm
Breite: 178 mm
ISBN-13
978-1-4398-2824-3 (9781439828243)
Schweitzer Klassifikation
Colleen van Lent is an associate professor of computer science at California State University in Long Beach.
Scott Wallace is with Washington State University in Vancouver.
Autor*in
California State University, Long Beach, USA
Washington State University, Vancouver, USA
Motivation. Data, Expressions, and Formatting Output. Intro to Object-Oriented Computing and Applets. Classes. GUIs. Conditionals and Loops. Arrays. More on Object-Oriented Design. Inheritance, Exception Handling, and Files. Case Studies.