Game theory and the economics of information have significantly transformed the theory of industrial organization in the last decade. The aim of this book is to show how these new techniques have improved the modelling of a wide range of essential aspects of economic activity. These include the role played by product differentiation in competition, the role of patents, inefficiencies in bargaining processes and reputation phenomena. The first part of the book presents various concepts of non-cooperative equilibrium for a game. The second part illustrates the notion of perfect equilibrium using various models with complete information. Finally, the authors focus on dynamic games with incomplete information. The authors are all acknowledged experts in the field and the book is certain to become a standard reference work for economists working in this area.
Reihe
Sprache
Verlagsort
Verlagsgruppe
Zielgruppe
Für höhere Schule und Studium
Für Beruf und Forschung
Illustrationen
Maße
Höhe: 229 mm
Breite: 152 mm
Gewicht
ISBN-13
978-0-631-16967-3 (9780631169673)
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Schweitzer Klassifikation
Normal form and Nash equilibrium; extensive form and perfect Nash equilibrium; perfect Bayesian equilibrium; repeated games; spatial competition and product differentiation; competition and quality; research and development and patent licensing; limit-pricing strategy; deterrence and reputation; bargaining; warranty and quality; advertising and quality.