Learn how to set up electronic components that interact with the webTeaches both electronics and programming skillsProvides an introduction to IoT and gives readers the ability to create prototypes
Auflage
Sprache
Verlagsort
Zielgruppe
Illustrationen
75
75 s/w Abbildungen
XVI, 393 p. 75 illus.
Maße
Höhe: 235 mm
Breite: 155 mm
Dicke: 23 mm
Gewicht
ISBN-13
978-1-4842-3479-2 (9781484234792)
DOI
10.1007/978-1-4842-3480-8
Schweitzer Klassifikation
Indira is an accomplished developer and motion designer who has expertise in computer programming and broadcast graphics. For the last six years she has concentrated on web development and data visualizations. She currently works at Future Cities Catapult as a creative web developer where she has worked on prototypes and projects that have included interacting with Arduinos. She is also an active member in the development community and has just started a meet up in London on WebVR.
Indira holds a Masters in 3D Computer Animation from Bournemouth University, and a Masters in Computer Science from Birkbeck University of London. She has worked on web applications, interactive art installations, popular game titles, independent films and for network television.
Introduction.- Getting Started.- Chapter 1: Arduino's, circuits and components.- Chapter 2: Creating a Web server.- Chapter 3: Arduino to Front End Part I.- Chapter 4: Introduction to creating web content.- Chapter 5: Front End to Arduino.- Chapter 6: Arduino to Front End Part II.- Chapter 7: Visualizing Data.- Chapter 8: Create a web dashboard.- Chapter 9: Physical Data Visualization with Live Data.- Chapter 10: Creating a game controller.- Appendix A: Arduino resources.- Appendix B: More front end development.