Frameworks: The Social, Unpredictable, and Innovatory Use of ICTs.- Beyond User-Centric Models of Product Creation.- Following the Emergence of Unpredictable Uses? New Stakes and Tasks for a Social Scientific Understanding of Ict Uses.- The Innovatory Use of ICTs.- Empirical Studies: Users as Innovators and Critics.- Supporting Creativity - Co-Experience in Mobile Multimedia Messaging.- The Social Shaping of New Mobile Devices Among Italian Youth.- Creative User-Centered Design Practices: Lessons from Game Cultures.- Innovation and Artistic Users.- Artistic Deviance and Innovation in Use.- The Mobile Multimedia Phone and Artistic Expression: A Case Study of Moby Click.- Problems of Researching and Involving Users in Design.- Questioning the "Rural" Adoption and Use of ICTs.- Dealing with Dilemmas in Pre-Competitive ICT Development Projects: The Construction of "The Social" in Designing New Technologies.- Test Scenarios and the Excluded User.- The Politics of User Involvement in Programes of Innovation.- The Construction of "Equal Agency" in the Development of Technology.- Community-Technology Interfaces in Participatory Planning: Tool or Tokenism?.- Conclusion.