So you have a great idea for an iPhone or iPad game, but you've never programmed before. Where to start? Here! With GameSalad, you can design, build, and publish a 2D game in the App Store using an easy-to-use, no-programming-required game creation tool.
Learn GameSalad for iOS shows you how to set up your development environment and how to create a variety of simple 2D games from a breakout-style game to an arcade shooter to a maze game. You'll also learn how to use GameSalad to create a non-game app as well. This book also takes you beyond game development into getting your game into the App Store, using iAd, and marketing your game.
A clear, step-by-step approach to GameSalad for the complete beginner
Create fun, complete, and fully functional game projects
An idea to App Store publishing guide
Auflage
Sprache
Verlagsort
Zielgruppe
Produkt-Hinweis
Broschur/Paperback
Klebebindung
Illustrationen
Maße
Höhe: 236 mm
Breite: 192 mm
Dicke: 25 mm
Gewicht
ISBN-13
978-1-4302-4356-4 (9781430243564)
DOI
10.1007/978-1-4302-4357-1
Schweitzer Klassifikation
* Preparing Your Design Environment * Your First Game from Scratch: The Pong Game * Finishing Pong: Scoring and Game Interaction * Break a Wall: Implementing Comments, Accelerometer Movements, LifeManagement, and Pause * Making a Shoot 'Em Up Game: Carrot Invader * Learning Gravity, Basic Physics and Camera Controls: An Angry Birds-like Game, Part I * Creating a Game Menu and a Particles Effect: An Angry Birds-like Game, Part II * Graphics and Sound Effects: Labyrinth * Bonuses, Game Center, and iAd: Break a Wall * Device Internal Clock and Cyclic Movement: Non-Game Apps * Submitting Your Game to the App Store * Introduction to Game Promotion