If you are just starting out, or are moving over to new technology, this book will help you achieve the essential 2D computer animation techniques in the shortest possible time.
Hedley Griffin writes in a way that is sympathetic to your needs and guides you though each technique in a simple step-by-step manner. The introductory chapter shows you how to achieve different animation styles on the computer, as well as essential skills such as storyboarding, the preparation of drawings and scanning issues. Practical illustrated tutorials then take you through each fundamental technique so you too will be able to achieve professional-looking results.
Other animators provide specific case studies demonstrating the varied use of 2D computer animation on a professional scale. A detailed glossary explains all the vital terms and a list of all the software suppliers mentioned provides useful contact details.
The free CD-ROM (PC only) includes colour examples and animation movie clips of the techniques described in the book, as well as a range of free demos of the various software available.
Hedley Griffin is a professional freelance Animation Director who specialises predominantly in children's films. He has been working with computer animation since its beginnings and has written various articles for 'CGI', 'Video Age' and 'Production Solutions'.
Rezensionen / Stimmen
"I thoroughly recommend that all those who aspire to making better and more efficiently produced animated movies should get this book as their starting place for their journey, or as renewed inspiration for those already journeying." Tony White
"This book is an essential read for any person wishing to enter into media studies" Bob Godfrey
"Written in a clear, accessible style and densely illustrated throughout, this book is aimed at beginners, as well as intermediate users, who want to take their animations to the next level." www.dingbatmag.com
'This book has one very important point in its favour - the author makes it very clear that the human touch is still an essential part of the [animation] process ... it is an excellent introduction to anyone contemplating working in 2D computer animation. The text is clear and concise and there is minimum of techno-jargon.'
Pat Raine Webb, The Dope Sheet, ASIFA
Sprache
Verlagsort
Verlagsgruppe
Zielgruppe
Für höhere Schule und Studium
Für Beruf und Forschung
Traditional animators migrating to the new technology. Students on animation/film/tv production courses.
Maße
Höhe: 246 mm
Breite: 189 mm
ISBN-13
978-0-240-51579-3 (9780240515793)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Klassifikation
Specializes predominantly in children's films for BBC and Channel 4 schools television. Hedley has been working with computer animation since its beginnings and has written various articles for 'CGI', 'Video Age' and 'Production Solutions'.
Autor*in
Professional freelance animation director
Foreword by Tony White; Introduction; Storyboarding, animation drawings and scanning; Image processing; Ink and paint; Backgrounds; Xsheets, Director and composition; Rendering and output; Hardware and general information; Case studies; Glossary