There are a large number of Open Source tools available for Flash, and this book takes the most popular of those and explains how they work and how to fit them into an existing workflow. Some of these tools are hugely popular, with the most recent version of Papervision3D alone (released in July 07) being downloaded more than 300,000 times and being used in projects for companies such as Nike, Audi, and Le Coq Sportif. This is the only book dedicated to Open Source Flash projects, and is written by the project leads themselves.
Auflage
Sprache
Verlagsort
Verlagsgruppe
Zielgruppe
Für Beruf und Forschung
Popular/general
Illustrationen
Maße
Höhe: 235 mm
Breite: 191 mm
Dicke: 23 mm
Gewicht
ISBN-13
978-1-4302-0993-5 (9781430209935)
DOI
10.1007/978-1-4302-0994-2
Schweitzer Klassifikation
With more than eight years of experience in working with Flash technology, John Grden is the creator of the Xray debugger, FLEXible (an MXML editor), and the FLASC compiler graphical user interface, and he is a core member and contributor on the Papervision3D project. John also started the Red5 open source server project and is the co-project manager, along with Chris Allen. John has also served as the director of Flash platform for BLITZ and was the senior Flash developer with Zing.com. John currently lives near Houston, Texas, and works as a senior software developer for Infrared5.
Introducing the World of Open Source Flash.- ExPloring Open Source Flash: What'S Available.- Preparing an Open Source Workflow.- Using an Open Source Workflow.- Testing and Debugging.- Deploying Your Application.- Using AMFPHP.- Working with SWX: The Native Data Format for the Flash Platform.- Using HaXe.- Fuse and Goasap: Open Source Animation Tools.- Using Papervision3D.- Introducing Red5.- Building Some Red5 APPS.