Move beyond the limitations of programming standards and license agreements and get back to animating with a new edition of the bestselling How to Cheat in Adobe Flash, the real world guide to developing dynamic and fun Flash content. Whether you are creating an animated short, catchy and fun cartoon or mobile game, save time and money with expert cheats by renowned Flash Expert, Chris Georgenes with all new content for the Flash CSX revision. With practical applications and step by step tutorials solve problems quickly to develop creative projects to time and to budget. Want to hone your Flash skills so you can remain competitive in a diverse market while concentrating on your animation? Then How to Cheat in Flash is for you! Chris Georgenes shows how to work from the problem to the solution - from the viewpoint of an animator who has been commissioned to create a job and is working to a deadline and to a budget. Each technique is designed as a double-page spread so you can prop the book up behind your keyboard or next to your monitor as a visual reference while working alongside it. Many of these walkthroughs are real-world client projects, with the source files supplied for you to open and explore. With these real-life professional projects you'll discover how to: bring objects to life with cool motion effects, make it rain, snow or set your world ablaze, develop flash mobile applications and many more tips and tricks not found anywhere else!
With his in-depth knowledge of the little-known secrets used by the pros to produce creative, professional animations, Chris is the go-to guru for designers and animators who want to create great animation, applications or motion design with Flash. Fully updated for CSX, How to Cheat in Flash CSX, is a goldmine of artistic inspiration, timesaving practical tips, tricks and step-by-step walkthroughs that you'll wonder how you survived without it. New! CSX cheats and examples with practical solutions for the busy animator with a focus on Action Script, Flash for mobile applications, specifically for Android development, as well as a focus on an improved physics engine. Put the Adobe Flash CSX cheats to the test with the fully updated companion website with downloadable Flash source files, examples and video tutorials, and a creative commons game, developed with Adobe, to demonstrate the new functionality of CSX!
Sprache
Verlagsort
Verlagsgruppe
Zielgruppe
Für Beruf und Forschung
Professional Practice & Development
Illustrationen
20 farbige Abbildungen, 85 Farbfotos bzw. farbige Rasterbilder
85 Halftones, color; 20 Illustrations, color
Maße
Höhe: 246 mm
Breite: 189 mm
ISBN-13
978-0-240-52375-0 (9780240523750)
Copyright in bibliographic data is held by Nielsen Book Services Limited or its licensors: all rights reserved.
Schweitzer Klassifikation
Rafiq Elmansy is a graphic designer for 10 years with background in traditional art and sculpture. His experience in graphic design includes working in different design projects as well as creative directing. He runs his own design company Pixel Consultations. He is also an Adobe Community Professional, Adobe Certified Expert and the founder and manager of the Adobe user group in Egypt (AUGE). Rafiq is also part of the Adobe Prerelease Program.
Rafiq Elmansy is an author in the graphic and design field, his articles are published in Adobe design and developer center, Adobe Edge magazine, communitymx.com and his design blog www.graphicmania.net. Recently, he becomes a Friend of Icograda (the International Council of Graphic Design Associations).
Chapter 01: Introduction to Adobe Illustrator CS5
Chapter 02: Working with Documents
Chapter 03: Working with selection
Chapter 04: Layers
Chapter 05: Drawing in Illustrator
Chapter 06: Colors and Gradient
Chapter 07: Editing artwork
Chapter 08: Objects and symbols
Chapter 09: Working with images
Chapter 10: Masks
Chapter 11: Text and paragraphs
Chapter 12: Working with Effects
Chapter 13: 3D and drawing in perspective
Chapter 14: HTML5 and SVG
Chapter 15: Saving and Exporting
Chapter 16: Creating web content in Illustrator
Chapter 17: Integration with Adobe CS5 applications