Generative art is the art of the algorithm where artists must carefully design the nature of their work, and then implement it as a computer program. In the book, J.R. Parker presents computer programming concepts and generative art principles as a way to create algorithmic computer art, using art and design best practices. In addition, readers have access to program codes and video tutorials through the book's web site.
Sprache
Verlagsort
Produkt-Hinweis
Broschur/Paperback
Klebebindung
Maße
Höhe: 226 mm
Breite: 161 mm
Dicke: 20 mm
Gewicht
ISBN-13
978-1-988824-38-3 (9781988824383)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Klassifikation
Dr. James R. Parker studied mathematics and computer science before ending up as a Professor of Art at the University of Calgary. His expertise ranges from computer simulation, image process-ing, artificial intelligence, game design, and generative art. When asked, he claims to be an expert in 'complex interacting systems', but don't ask him to tie a half hitch. He lives on a small ranch in the foothills of the Rocky Mountains.
Foreword, Sara Diamond Preface 2 Introduction
Chapter 1 Generative Art and Computers Chapter 2 Visual Coding Chapter 3 RandomnessChapter 4 Curves Chapter 5 ImagesChapter 6 Animation Chapter 7 InterfaceChapter 8 Net Art and Web Art Chapter 9 Three DimensionsChapter 10 Down the Rabbit Hole
About the author and cover artist
Colour illustrations and gallery pages