"Long after the novice has completed the tutorials, they will treasure Introducing Maya 5: 3D for Beginners for its clear demonstration of essential concepts."
--3dtoday.com
Alias' Academy Award(r) winning Maya 3D animation and effects software leads the industry in technological innovation. Film and video artists, computer game developers, and design professionals rely on Maya to create brilliant digital imagery, animation, and visual effects. Now you can enter this exciting, imaginative world and learn to build, render, and animate your own digital characters and scenes.
Brought to you from Maya Press, a publishing partnership between Sybex and Alias, Introducing Maya 5: 3D for Beginners is the ideal initiation to 3D and Maya. This easy-to-grasp tutorial, written explicitly for the Maya novice, offers up a practical and fun approach to learning Maya's core features. Clear-cut, engaging lessons let you try out these features using working files provided on the CD. The CD and full-color insert also provide plenty of instructional and finished art.
Enter a New Dimension
* Get a solid grasp of the core Maya and 3D
* Learn to navigate the Maya interface
* Experiment with Maya modeling
* Explore the basics of NURBS, polygons, and subdivision surfaces
* Learn the nuances of shading and texturing
* Try your hand at animation
* Get a feel for Maya lighting, rendering, and dynamics
Auflage
Sprache
Verlagsort
Verlagsgruppe
Illustrationen
Maße
Höhe: 23 cm
Breite: 19.4 cm
Gewicht
ISBN-13
978-0-7821-4239-6 (9780782142396)
Schweitzer Klassifikation
Dariush Derakhshani is a senior CGI effects animator with Sigh Effects in Venice, CA, working on award-winning national TV commercials. He has won the Bronze Plaque from the Columbus Film Festival and has shared honors from the AICP and London International Advertising Awards. He was a Supervising Technical Director for the South Park TV series, and also teaches Maya and animation at a variety of schools. He is a contributing author to Maya 4.5 Savvy and Maya: Secrets of the Pros.
CONTENTS AT A GLANCE. Foreword. Introduction. Chapter 1: Introduction to Computer Graphics and 3D. Chapter 2: The Maya Interface. Chapter 3: Your First Maya Animation. Chapter 4: Modeling with NURBS. Chapter 5: Modeling with Polygons. Chapter 6: Further Modeling Topics. Chapter 7: Maya Shading and Texturing. Chapter 8: Introduction to Animation. Chapter 9: Further Animation Topics. Chapter 10: Maya Lighting. Chapter 11: Maya Rendering. Chapter 12: Maya Dynamics. Index.