This book contains a selection of papers presenting the state of the art in photorealistic rendering and covering the following topics: radiosity algorithms, ray tracing algorithms, hybrid algorithms, reflection models and reflection properties, light source characteristics, and parallel processing.
Reihe
Auflage
Softcover reprint of the original 1st ed. 1994
Sprache
Verlagsort
Verlagsgruppe
Zielgruppe
Für Beruf und Forschung
Research
Illustrationen
Maße
Höhe: 235 mm
Breite: 155 mm
Dicke: 17 mm
Gewicht
ISBN-13
978-3-642-63416-1 (9783642634161)
DOI
10.1007/978-3-642-57963-9
Schweitzer Klassifikation
The State of the Art in Physically-based Rendering and its Impact on Future Applications.- Adaptive Shadow Testing for Ray Tracing.- An Adaptive Sampling Technique for Multidimensional Integration by Ray-Tracing.- The Simulation of Radiant Light Transfer with Stochastic Ray-Tracing.- Unbiased Variance Reduction for Global Illumination.- Direct Lighting Calculation by Monte Carlo Integration.- Structure-Directed Sampling, Reconstruction and Data Representation for Global Illumination.- Source Selection for the Direct Lighting Computation in Global Illumination.- The Constant Radiosity Assumption Syndrome.- Some Experiments on Adaptive Subdivision in Progressive Radiosity.- Radiosity in Computer Graphics: A Proposed Alternative to the Hemi-cube Algorithm.- Physics-Based Lighting Models: Implementation Issues.- Shaft Culling for Efficient Ray-Cast Radiosity.- Progressive Refinement Radiosity on a Transputer Network.- Parallel Processing of Progressive Refinement Radiosity Methods.- Two Parallel Approaches for a Progressive Radiosity.- An Extended Radiosity Using Parallel Ray-Traced Specular Transfers.- Subdivision of 3D Space Based on the Graph Partitioning for Parallel Ray Tracing.- Divide and Conquer Radiosity.- On the Division of Environments by Virtual Walls for Radiosity Computation.- Texture Shaping: A Method for Modeling Arbitrarily Shaped Volume Objects in Texture Space.- Color Spaces and Human Color Perception.- Visulux: A Radiosity Based Lighting Design Tool.- Synthesis of Multispectral Images of Natural Landscape.- A Rendering Pipeline for Street Lighting Simulation.- Color Plates.- List of Contributors.- Authors' Index.