Lighting is the one thing that makes or breaks any CG environment. This inspirational book and DVD give you everything you need to create convincing CG lightin; from the concepts and theoretical aspects to the techniques and tricks that are essential in a production environment. The stunning color illustrations throughout the book illustrate just what can be done, while the tutorials show you exactly how to do it.
Every ounce of theory is backed up with practical tutorials, using the free trial versions of 3ds Max and Combustion supplied on the companion DVD. The tutorials take you from the fundamentals of lighting, right through to advanced techniques with many new sections, including ones that cover radiosity techniques, rendering with mental ray, and compositing.
Certified by Autodesk, Darren Brooker's new edition teaches the real methods behind real-world work. If you want a one-stop master class in CG lighting, or if you just want to brush up on your existing skills - then this book contains everything you need.
Rezensionen / Stimmen
"In terms of visual impact, lighting can either make or break an animation. In this book, Darren Brooker gives this subject the respect it deserves. Thoroughly recommended reading.?
Brant Drewery, Editor, CGI Magazine
Auflage
Sprache
Verlagsort
Verlagsgruppe
Zielgruppe
Editions-Typ
Maße
Höhe: 246 mm
Breite: 189 mm
ISBN-13
978-0-240-52022-3 (9780240520223)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Klassifikation
Darren Brooker is a CG artist, with experience at Cosgrove Hall Digital and Pepper's Ghost, both top UK production studios. He is an award-winning, independent rendering and lighting specialist and an experienced journalist with published work in the Guardian, 3D World, CGI, Computer Arts, Creation and Broadcast Engineering News.
Introduction; Part 1: Theory ; A little light theory; CG lights examined; Understanding shadows; Part 2: Techniques; Basic lighting techniques; Further lighting techniques; Radiosity techniques; Indoor lighting techniques; Outdoor lighting techniques; Special lighting techniques; Match lighting; Lighting and lens effects; Rendering with mental ray; Lighting for games; Compositing; Part 3: Tips and tricks; In production; Part 4: Taking it further; Composition and drama; Camerawork and technicalities; Looking further; Appendices: About the DVD; Glossary; Bibliography. DVD content: The natural elements; Tricks of the trade; Third-party plug-ins