Learning Maya 6: Modeling is your key to creating effective and efficient models in Maya. Building smart models means you'll save time and frustration at each stage of your pipeline. Learn to create realistic models for both organic and non-organic surface types and avoid mistakes at the modeling stage. Get the theory you need to understand what's happening in Maya and then work your way through helpful step-by-step exercises as you create characters and their environments. Learning Maya 6: Modeling will allow you too make the right decisions throughout the modeling process to get the results you need quickly and efficiently.
Each chapter includes a theoretical discussion to help you understand the concepts at play, as well as easy to follow step-by-step tutorials so that you can start working right away. The book also includes as accompanying on a human head. This book will teach you:
Polygon Modeling
* Working with Image Planes
* Building a Human Figure
* Building a Human Head
NURBS Modeling
* Parameterization
* Figure Modeling
* Industrial Modeling
Subdivision Surface Modeling
* Hierarchical Modeling
* Building a Shark
General Modeling Issues
* Tessellation; Texturing
Auflage
Sprache
Verlagsort
Verlagsgruppe
Zielgruppe
Illustrationen
Maße
Höhe: 23.1 cm
Breite: 18.9 cm
Gewicht
ISBN-13
978-1-894893-71-8 (9781894893718)
Schweitzer Klassifikation
This official book is written by Alias, the creators of Maya.
How to Use This Book. Chapter 1: Polygon Basics. Chapter 2: Basic Poly Modeling. Chapter 3: Modeling Characters. Chapter 4: Modeling a Head. Chapter 5: NURBS Principles. Chapter 6: Build a NURBS Body. Chapter 7: Build a NURBS Head. Chapter 8: Building a NURBS Car. Chapter 9: Subdivision Basics. Chapter 10: Building a SubD Shark. Chapter 11: SubD Car Interior. Chapter 12: General Issues.