Learning Maya 6: Foundation is your key to learning Maya quickly and easily. Join the tens of thousands of other users who have proved their Maya skills by creating the Bouncing Ball, Jack-in-the-box, Primitive Man, Spaceships and, most importantly, Salty the Seal. Get hands-on experience with Maya's key tools and techniques through project-based lessons while you learn to model, animate, render, and add dynamic effects to your creations. With Learning Maya 6: Foundation you'll model with NURBs and Polygons, animate, texture map, add visual effects and render your scenes. We've also added instructor-led chapter overviews, presented by an Alias Certified Instructor to further demonstrate the concepts covered in the book. Get up to speed in Maya 6.0 with Learning Maya 6.0: Foundation.
With this book you will:
* Become familiar with the Maya User Interface
* Work in 3D space
* Model with NURBS (Spline)
* Model with Polygons
* Set Keyframes and Motion Paths
* Learn to use Trax Non-linear animation
* Apply Forward and Inverse Kinematics
* Deform surfaces
* Set cameras and lights
* Create Shaders and Textures
* Discover rendering techniques
* Explore particles and Dynamics
* Begin to use MEL (Maya Embedded Language)
"I've been teaching Learning Maya Foundation to my students for years and wouldn't consider a substitute. This tool is ideal for you if you are new to Maya."
--Peter Weishar, Dean of Film and Digital Media, Savannah College of Art and Design
What you need to use this book:
* A working knowledge of 3D space. Learning Maya Beginner's Guide or Art of Maya are excellent resources to learn about 3D space.
* Maya Complete 6, Maya Unlimited 6, or Maya Personal Learning Edition
* DVD-ROM Drive
Auflage
Sprache
Verlagsort
Verlagsgruppe
Zielgruppe
Illustrationen
Maße
Höhe: 22.9 cm
Breite: 19.2 cm
Dicke: 28 mm
Gewicht
ISBN-13
978-1-894893-61-9 (9781894893619)
Schweitzer Klassifikation
This official book is written by Alias, the creators of Maya.
Project One.
Lesson 1: Bouncing a Ball.
Lesson 2: Adding Character.
Lesson 3: Rendering.
Lesson 4: Particles.
Lesson 5: Working with Maya.
Lesson 6: The Dependency Graph.
Project Two.
Lesson 7: Curves and Surfaces.
Lesson 8: Organic Modeling.
Lesson 9: Animation.
Lesson 10: Secondary Animation.
Lesson 11: Rendering.
Lesson 12: Maya Render Types.
Project Three.
Lesson 13: Polygonal Spaceship.
Lesson 14: NURBS Spaceship.
Lesson 15: Subdivision Surfaces.
Lesson 16: Animating the Ships.
Lesson 17: Visual Effects.
Project Four.
Lesson 18: Primitive Man.
Lesson 19: Character Controls.
Lesson 20: Animating a Walk Cycle.
Lesson 21: The Trax Editor.
Project Five.
Lesson 22: Building Salty.
Lesson 23: Adding Facial Details.
Lesson 24: Animating Salty.
Lesson 25: Building the Set.
Lesson 26: Texture Mapping.
Lesson 27: Blinking using MEL.