Video Game Ecologies and Culture examines the environments that video games affect and are impacted by. The edited collection engages with the notion of ecology as a critical concept that allows to study video game conceptions of human, posthuman, and natural environments and explore the entangled eco-cultural formations in video games and gaming. The contributions discuss the theme of video game ecologies with an interdisciplinary emphasis on the cultural, political, social, and ecological discourses pertaining to the medium and reflect on the relations and imaginaries developed through eco/critical video game practices. These interrelations are carved out in essays on relationality, kinship, and capitalist ruins, immersion in virtual marine ecosystems, video games and the commodification of ecocriticism, eco-colonial power formations, playing and recording nature, gender and post-anthropocentric game worlds, time-loop chronotopes, and ludoaffective dissonance and survival in video games.
Reihe
Sprache
Verlagsort
Berlin/München/Boston
Deutschland
Zielgruppe
Für Beruf und Forschung
US School Grade: College Graduate Student
Illustrationen
13
13 farbige Abbildungen
0 b/w and 13 col. ill., 0 b/w and 0 col. tbl.
Maße
Höhe: 229 mm
Breite: 158 mm
Dicke: 16 mm
Gewicht
ISBN-13
978-3-11-137904-3 (9783111379043)
Schweitzer Klassifikation
Nathalie Aghoro, Ludwig-Maximilians-Universität München, Deutschland.