Lee Adams helps first-time users discover the true meaning of leading-edge animation in the Windows programming environment. Catering for both keyboard and mouse-based applications, Adams teaches creative Visual Basic approaches to graphics programming - covering the techniques of cel. behavioural, kinematic, 2D, 3D, real-time, and frame animation. He shows readers how to achieve common effects such as run-cycles, background pans, motion blur and adjustable timers, and how to use different methods to create and store animated images on the Windows platform. Several complete, working programs demonstrate how to tap into Windows' powerful built-in graphics library, the GDI. The programs are included on a disk, giving readers a practical, hands-on introduction to the exciting world of animation programming in Windows.
Sprache
Verlagsort
Verlagsgruppe
McGraw-Hill Education - Europe
Zielgruppe
Für höhere Schule und Studium
Für Beruf und Forschung
Illustrationen
Maße
ISBN-13
978-0-8306-4120-8 (9780830641208)
Copyright in bibliographic data is held by Nielsen Book Services Limited or its licensors: all rights reserved.
Schweitzer Klassifikation