
A History of Sports Video Games
Building Virtual Athletic Fields in the Digital Age
Lu Zhouxiang(Autor*in)
Routledge (Verlag)
1. Auflage
Erschienen am 9. Dezember 2024
Buch
Hardcover
288 Seiten
978-1-032-66848-2 (ISBN)
Beschreibung
This book explores the history of sports and sports-themed video games, providing a comprehensive and holistic view of this complex and diverse genre.
The author highlights the influence of technological advancement, industry competition and popular culture on game design, marketing strategies and user experience. Offering valuable insights into the historical process of interaction and integration between real-world sport and video games, this volume will enrich existing scholarship on video games.
This volume is a valuable contribution to the fields of both game studies and sports studies, and will be perfect for those interested in the history of science and technology as well as social and cultural history.
The author highlights the influence of technological advancement, industry competition and popular culture on game design, marketing strategies and user experience. Offering valuable insights into the historical process of interaction and integration between real-world sport and video games, this volume will enrich existing scholarship on video games.
This volume is a valuable contribution to the fields of both game studies and sports studies, and will be perfect for those interested in the history of science and technology as well as social and cultural history.
Rezensionen / Stimmen
"From Tennis for Two to contemporary esports, Lu's work provides a much needed contribution to sports video game research and the genre's vital, but oft-neglected, place in digital game history. His astonishingly comprehensive survey of sports video games across nearly eight decades will undoubtedly trigger fond memories of childhood for many readers. But more importantly, his book should be required reading for anyone interested in understanding how the sports game genre has developed and subsequently influenced the digital game industry."Prof. Andrew Baerg, University of Houston-Victoria
"Sports games have long been overlooked by game historians. A History of Sports Video Games takes a step towards addressing this omission by offering an introductory chronicle of their history, from games running on computers of the 1950s to the present. It provides a foundation for researchers and others interested in an accessible yet detailed overview of this topic."
Dr. Henry Lowood, Stanford University
Weitere Details
Reihe
Sprache
Englisch
Verlagsort
London
Großbritannien
Verlagsgruppe
Taylor & Francis Ltd
Zielgruppe
Für Beruf und Forschung
Academic
Illustrationen
102 s/w Abbildungen, 102 s/w Photographien bzw. Rasterbilder, 2 s/w Tabellen
2 Tables, black and white; 102 Halftones, black and white; 102 Illustrations, black and white
Maße
Höhe: 240 mm
Breite: 161 mm
Dicke: 21 mm
Gewicht
625 gr
ISBN-13
978-1-032-66848-2 (9781032668482)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Klassifikation
Weitere Ausgaben
Andere Ausgaben
Buch
ca. 07/2026
1. Auflage
Routledge
76,78 €
Noch nicht erschienen

E-Book
12/2024
1. Auflage
Routledge
60,49 €
Als Download verfügbar

E-Book
12/2024
1. Auflage
Routledge
60,49 €
Als Download verfügbar
Person
Lu Zhouxiang is an associate professor within the School of Modern Languages, Literatures and Cultures at National University of Ireland Maynooth, Ireland.
Inhalt
1. Introduction 2. The Pioneers 3. The Post-Crash Era 4. The 1990s 5. The New Millennium