Table of Contents
Dedication
Acknowledgements
Preface
Part 1 (J. M. Spector)
Chapter 1: Introducing mindtools and problem solving (J. M. Spector, B. B. Lockee, S. E. Smaldino, & M. C. Herring)
Chapter 2: Mental models and their role in learning by insight and creative problem solving (N. M. Seel, D. Ifenthaler, P. Pirnay-Dummer)
Chapter 3: A practice-centered approach to instructional design (B. Wilson)
Chapter 4: Experiential learning and cognitive tools: The impact of simulations on conceptual change in continuing healthcare education (T. Reeves)
Part 2 (Barbara B. Lockee)
Chapter 5: Simulations, games and virtual worlds as mindtools (S. J. Warren & J. S. Wakefield)
Chapter 6: Mindtools for teachers: Do you know the way to ... Web 2.0? (P. A. Kirschner & I. G. J. H. Wopereis)
Chapter 7: Virtual gaming and leaving environments as "experience"-tools for learning through problem solving (J. M. Laffey, M. Schmidt, & K. Galyen)
Chapter 8: Comprehension using the strategic organization of text aided by a Web-based intelligent tutoring system: A text- and computer-based mindtool (K. Wijekumar & B. J. F. Meyer)
Chapter 9: Alternative pathways for research and instructional design on technology-supported group problem solving (S-C. Tan)
Part 3 (Sharon E. Smaldino)
Chapter 10: Reconsidering epistemology, learning and design (M. J. Hannafin)
Chapter 11: Conceptualizing problems in problem-based learning: Its role and cognitive tools (W. Hung)
Chapter 12: Problem solving for conceptual change (C. B. Lee & K. Murcia)
Chapter 13: Mobile technologies as mindtools for augmenting observations and reflection in everyday environments (S. M. Land, B. K. Smith, & H. T. Zimmerman)
Chapter 14: Mindtools for augmentation and their role in promoting ill-structured problem solving (B. Belland)
Part 4 (Mary C. Herring)
Chapter 15: A compendium of taxonomies (A. Tristan)
Chapter 16: Mindtools in online education: Enabling meaningful learning (R. Marra)
Chapter 17: First principles of learning (D. H. Jonassen)
Glossary
Index