LOGO is increasingly a part of the everyday practice of teachers and is mentioned at all the key stages of the National Curriculum in maths. The introduction of computers in classrooms inevitably raises a whole set of questions about the children's learning goals and how these can best be achieved, about how and where the teacher should intervene and about classroom management for effective individual learning. Celia Hoyle and Rosamund Sutherland use extensive case study material on pupils from 11 to 14 to tackle all these issues. Originally published in hardback in 1989, it has been updated to take account of new developments in the National Curriculum and revised to make it more accessible to teachers. This book should be of interest to postgraduates and academics in mathematics and information technology education and to mathematics teachers.
Auflage
Sprache
Verlagsort
Verlagsgruppe
Zielgruppe
Für höhere Schule und Studium
Für Beruf und Forschung
Editions-Typ
Produkt-Hinweis
Illustrationen
Maße
Höhe: 216 mm
Breite: 138 mm
Gewicht
ISBN-13
978-0-415-07799-6 (9780415077996)
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Schweitzer Klassifikation
1. General Introduction 2. The LOGO Maths Project 3. Selected LOGO Projects 4. Problem Solving 5. Subprocedure and Modularity 6. Some Common Pupil Misconceptions about LOGO Programming 7. Pupils Collaborating in a Programming Environment 8. Turtle Turn and Angle 9. The Teacher's Role 10. Gender Issues 11. Pupils' Intuitive Mathematical Conceptions 12. Understanding Algebraic Ideas 13. Conclusion Appendix 1. Overview of LOGO Commands Appendix 2. Categories of Pupil Discourse.