
Digital Media Worlds
The New Economy of Media
E. Sanz(Herausgeber*in)
Palgrave Macmillan (Verlag)
Erschienen am 1. Januar 2014
Buch
Softcover
XVIII, 221 Seiten
978-1-349-46599-6 (ISBN)
Beschreibung
Digital Media Worlds tracks the evolution of the media sector on its way toward a digital world. It focuses on core economic and management issues (cost structures, value network chain, business models) in industries such as book publishing, broadcasting, film, music, newspaper and video game.
Weitere Details
Auflage
1st ed. 2014
Sprache
Englisch
Verlagsort
London
Großbritannien
Zielgruppe
Für Beruf und Forschung
Illustrationen
XVIII, 221 p.
Maße
Höhe: 216 mm
Breite: 140 mm
Dicke: 14 mm
Gewicht
308 gr
ISBN-13
978-1-349-46599-6 (9781349465996)
DOI
10.1057/9781137344250
Schweitzer Klassifikation
Weitere Ausgaben
Andere Ausgaben

Buch
05/2014
Palgrave Macmillan
53,49 €
Versand in 10-20 Tagen
Personen
Giuditta De Prato, Institute for Prospective Technologies, Spain
Esteve Sanz, Yale Law School, USA
Jean Paul Simon, Public Policy Consultant, France
Sophie De Vinck, European Commission, Belgium
Andra Leurdijk, Researcher and Consultant, Netherlands
Martijn Poel, Technopolis Group, Netherlands
Sven Lindmark, iMinds-SMIT/VUB in Brussels, Belgium
Inhalt
List of Figures List of Tables Notes on Contributors Acknowledgements Introduction; Giuditta De Prato, Esteve Sanz and Jean Paul Simon PART I: A HORIZONTAL VIEW Moving to Digital Media Worlds: Three Successive Transformational Waves Production, Consumption and Innovative and New Business Models; Jean Paul Simon Media in the Changing Media-IT-Telecom Ecosystem; Jean Paul Simon Toward Enabling Policies; Jean Paul Simon PART II: CASE STUDIES: THE VARIOUS FACETS OF THE MEDIA AND ENTERTAINMENT INDUSTRIES The Book Publishing Industry; Giuditta De Prato The Broadcasting Industry; Esteve Sanz The Film Industry; Sophie De Vinck and Sven Lindmark The Music Industry; Andra Leurdijk, Ottilie Nieuwenhuis and Martjin Poel The Newspaper Industry; Andra Leurdijk and Ottilie Nieuwenhuis The Video Games Industry; Giuditta De Prato Conclusion; Giuditta de Prato, Esteve Sanz and Jean Paul Simon Index