Games Development | Professional literature for training, studies and practice

In the Game Programming category, you’ll find technical literature on developing computer games using various engines and programming languages. The titles cover both fundamentals and advanced techniques—from Unity, Unreal Engine, and Godot to Python, C#, and C++, as well as Lua for Roblox. Typical topics include AI programming, shader creation, multiplayer architectures, procedural generation, and game design. The works are aimed at beginners, children, makers, and professional developers, and include manuals, practical guides, textbooks, and project books.

Here you’ll find introductions to mathematical fundamentals, sound design, HCI techniques, and security aspects of the gaming industry. In addition to technical guides, you’ll also find literature on creative processes, serious games, and educational applications. The titles are suitable for creating your own games, deepening your programming skills, or integrating IoT hardware such as ESP32 microcontrollers.

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All products for Games Development

  1. €33.00
    Available immediately
  2. 05/2024
    1st EDN1st Edition
    Rheinwerk
    9783836295390 (ISBN)
    Book
    Hardback
    €49.90
    Available immediately
  3. €9.99
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  4. 05/2024
    1st EDN1st Edition
    MITP
    9783747508268 (ISBN)
    Book
    Paperback/Softback
    €24.99
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  5. 07/2025
    1st EDN1st Edition
    Springer Vieweg
    9783658487287 (ISBN)
    E-Book
    PDF
    €26.99
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    €78.50
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  13. €24.99
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  14. 11/2024
    1st EDN1st Edition
    Vierfarben
    9783842110571 (ISBN)
    E-Book
    ePUB
    €19.92
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  15. €37.50
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